Skip to toolbar
Bob's Battletech

Bob's Battletech

Supported by (Turn Off)

Map Terrain 4 - Texturing and painting.

Tutoring 12
Skill 12
Idea 12
4 Comments

Having made my test hills, time to paint them. I decided to use Vallejo Texture paint, I already had a tub  which I’d been using for my mech bases.

Map Terrain 4 - Texturing and painting.

I didn’t want to go to heavy with it as I wanted the hills to still fit together reasonably snugly for alt layouts..

Map Terrain 4 - Texturing and painting.

Last night I did a test piece,  before doing the bulk of hills this morning. After above I coated in a GW Reichland Fleshshade, then lightly drybrushed with MP paints sand. Just to bring back the hex lines I pin washed the lines with GW Agrax Earthshade.

I did put some grassy tufts on it  but carefully picked one that would sit under the mech bases.

Map Terrain 4 - Texturing and painting.

Doesn’t look to bad  though I might thin out the Reikland wash on later hills.

4
Leave a Reply

2 Comment threads
2 Thread replies
3 Followers
 
Most reacted comment
Hottest comment thread
3 Comment authors
zorgnightrunnerbobcockayne Recent comment authors
newest oldest most voted
nightrunner
Cult of Games Member
11435xp

Love the terrain. How does the texture take to dry before you can paint it?

zorg
Cult of Games Member
18801xp

Great work on the project figures @bobcockayne and your terrain looks fantastic for gaming.

Supported by (Turn Off)