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The (Solo) Adventures of Solomon Kane

The (Solo) Adventures of Solomon Kane

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Chapter 3

Tutoring 4
Skill 4
Idea 4
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A quick word on Fight tests. Fight cards are selected according to the scenario. Most have two sides and after a test the card is flipped so alternative effects are revealed. The test score is based on a random number selected by a card, a start value which is indicated with the stats for the character (or in Kane's case through the Action selected by the Virtue) plus/minus any additional factors such as Strength level, or if in the aura of the Virtue. Brightness tokens on the Virtue board can increase additional scores by up to 3 points. The final test score is read off the Fight card and the Effect cards drawn as appropriate A quick word on Fight tests. Fight cards are selected according to the scenario. Most have two sides and after a test the card is flipped so alternative effects are revealed. The test score is based on a random number selected by a card, a start value which is indicated with the stats for the character (or in Kane's case through the Action selected by the Virtue) plus/minus any additional factors such as Strength level, or if in the aura of the Virtue. Brightness tokens on the Virtue board can increase additional scores by up to 3 points. The final test score is read off the Fight card and the Effect cards drawn as appropriate
Stat board after concluding Chapter 3. Full Stat board after concluding Chapter 3. Full "Solomon's Path" (ie filling all the spaces on the page with Light tokens) allows you to increase stats by 3 pints. These can be used to increase a stat or reduce Darkness.

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