From the workbench of Zebraoutrider
A trio of tavern talent worth saving…
I think the intimidating innkeeper probably surrounds himself with people he can manipulate, coerce and bully, hence here are three more bar staff who perhaps have no choice but to work in this tavern due to their circumstances and use their ‘social skills’ to keep the patrons happy, when the adventurers arrive they may be able to discover what hold the innkeeper has over them and liberate them or at least change the ‘management’?
Next up, the bar flies and other assorted tavern patrons…
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