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Elder Scrolls: Call to Arms - Skyrim Wilderness project

Elder Scrolls: Call to Arms - Skyrim Wilderness project

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Dungeon terrain set for the 'Into the Dark' rules expansion

Tutoring 10
Skill 12
Idea 12
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Although i might add a couple things here and there, like the Frostbite Matriarchs lair or a hideout of a Necromancer, i’m calling my Into the Dark terrain set finished for now.
I kept the tiles quite plain for easy storage, and If you’re wondering, the flagstone tiles are done for the Nord Tomb terrain set by Modiphius.
Imagine walking into a cave expecting a bear or a couple bandits and the further you delve the more evidence you’ll find of ancient Nord architecture.
As you fight your way through the chambers filled with Draugr you finally set foot into a long lost (at least for the living) tomb, discovering a pedestal housing a sarcophagus.
But what lies within that Sarcophagus, is still to be uncovered by a couple daring Adventurers (which incidentally will be painted next) ?

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