Bot War Painting Challenge 2021 - Atlanticans Rising
Day 6...
Neptune done
Tonight I wrapped up Neptune to a finished point. I could do so much more to push him further, but the timing constraints and need to get some other models finished meant I had to get him out of the queue.
I spent a little longer than I should on him, maybe an hour over the 30 minute mark but I wanted to add in some more highlights for the trim and general armour. Whilst I really like the effect of the tinted green metal armour its actually really difficult to correct any mistakes, and as I’m rushing there have been mistakes, lots of them, more than I’d be happy with usually, but I don’t have time to go back and redo things (you know like stripping minis).
It has also been really hot in my office today, after a full day of work in there and the sun beaming in i just wanted to get today out of the way. I had several goals to do tick off to call it finished:
- Highlight the grey armour
- Highlight the yellow trim
- Try to tidy bits of the green armour
To highlight the P3 Ironhull grey I got out my classic Reaper MSP Foggy grey as and painted edges and highlights, I like this grey as its cool and bright.
For the yellow trim I went over it with scale75 hykey yellow this is a great icey yellow that works well in NMM schemes as an alternative to vallejo ice yellow, I used it to pick out lateral highlight points on curves, sharp edges, and the points on the spikes.
For the green armour I used Scale75 Surfer Orc Green. Whilst this removed the effect of the tinted metal, it gave a nice enough highlight colour that worked well with the rest of the scheme, and being from the scale75 fantasy & game range it has a slightly satin finish so isn’t as matte as some other paints. The Hykey yellow is also from the same fantasy and game range so I hope the two will play nicely as highlights.
And with that, Neptune is into the done pile ready to get a base once all other models are finished. I like to leave the bases until the end as I can cheat a little and use the base colours to bring cohesion to the whole unit, and use complimentary colours to generate interest, and this is easiest when I know what all the models actually look like.
So that’s it for today.
One down, many, many more to go.
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