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New Terrain For Gale Force Nine & Thunderhead’s HexTech Range!
9
Steamforged Games’ Maelstrom Whips Up A Storm In Warmachine
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Pick Up Vagrantsong Miniatures From Wyrd Games This Month
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Medbury Miniatures Ride Out With New Scottish Hobelars
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Andy Hobday Joins Wargames Atlantic As Creative Director
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Looking Ahead To Cosmic Antics In Marvel: Crisis Protocol
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A Bretonnian Wyrm Slayer Comes To Warhammer: The Old World
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Black Site Bringing Don’t Look Back Core Box To Gamefound
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Perry Miniatures Working On 28mm 1793 Vendeans Royalists
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Mace Face Showcase Hawkmoon Miniatures Coming To CanCon
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Bandai Announce New Gundam Miniatures Game Coming This Year
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More Minis Return To Middle-earth SBG + New Forge World Releases
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1898 Miniaturas’ New Visigoths Archers Joining The Range
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Wargames Atlantic’s Serjeants & Quar Fidwogs Coming Soon!
14
Death Korps Warhammer 40K Army Set Pre-Order This Weekend
9
Otherworld’s Undead Range Returns Soon Via Crooked Dice
5
Enforce Discipline With New Horus Heresy Traitor Overseer
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Pontoonier’s 1885 Italian Colonial Infantry Get Ready To Do Battle
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North Star’s Fantasy Elf Range Back On Made To Order Basis
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Knuckleduster Add An Untamed Pack To Wild West Gunfighter’s Ball
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Enlightened & Imperium Minis Previewed For Armoured Clash!
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The Bullywugs Return To Warp Miniatures Patreon In 2025!
11
Bad Roll Games Reveal New Fantasy Wargame, Warmonger!
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Mantic Reveal New Games In 2025; DreadBall Returns & More!
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Clash Of Steel Expands With New Starter Sets From Gale Force Nine
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Armoured Clash Union Reinforcements Land January 2025
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Warlord’s New WW2 Soldier Of Fortune; A Crisis In Stalingrad
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Warhammer Anniversary Miniatures Previewed For 2025
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Air Power Strikes In January 2025 For Warcradle’s Dystopian Wars
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New Narrative Rules Coming To Warhammer Age Of Sigmar Soon
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Looking good.
That’s a lot of petards, there’s going to be a lot of exploding dustbins flying around.
Plus, don’t let me near them or they’ll all die on beach obstacles instantly…
Cheers Damon, yes I did get a little carried away but I wanted a set that would look right on the beach and another one for further inland. The weird thing I found researching Sword beach is that the crews don’t mention the obstacles. They had a dapper onboard with explosives to lea out of a side hatch and deal with them but I think they must have driven around them. Field engineers were allocated from the first landing craft to deal with obstacles on the beach and there are quite a few reports of lads drowning whilst trying to… Read more »
Holy crap, that’s a lot of engineers. Gonna build a road all the way to Berlin, are we? 😛 @brucelea and @damon – as far as that epic Gold Beach game, I would almost say you guys reached those objectives much faster than took place historically. The game was only ten turns, which is really 2 hours at most (so that game ended at about 09:30 hours). The tradeoff was more casualties and losses, especially among the armor. That tends to happen a lot in command-tactical wargames, however – unless you STRICTLY punish the attacking player(s) for lost units in… Read more »
You’re Goddam right I am!!
Engineers lead the way!