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Grasshoppers and Elephants

Grasshoppers and Elephants

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setting up a game.

Tutoring 2
Skill 2
Idea 2
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I wanted a random way to set up a table so i came up with the following way.

shuffle cards

deal out 17 shuffle in 1 joker

deal another 18 on top.

place one card per square from bottom right to left then up to the top right till all the squares are covered.

number cards are discarded other cards relate to different types of scenery.

the joker is the objective.

 

setting up a game.

Once you have placed the objective token, the player entry/exit point is placed on the square furthest from it.

The Enemy entry point is then placed in the square furthest from the player point.

The player entry point is the square with the marker and all the squares directly touching it.

Five Enemy possible contact markers (these are meant to represent movement in the undergrowth or a shadow or strange noise that needs to be looked into)

are then placed on the table one goes onto the objective marker the other 4 must be two squares a way from a player starting point square and at least one square away from any other possible contact marker.

The game is now pretty much set up and ready to play.

Entry points and possible contact markersEntry points and possible contact markers
Player entry / exit pointPlayer entry / exit point
Enemy entry point i think i have to make a better oneEnemy entry point i think i have to make a better one

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