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A Billion Suns Fleet Fun

A Billion Suns Fleet Fun

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Something borrowed...

Tutoring 6
Skill 6
Idea 7
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Something borrowed...

From the much lauded project “Babylon 5 Returns” by Avernos, I have borrowed the ship class list above.

This might be only be a beta list, but it’s good enough for me to start ruminating over my kitbash fleet.

Being miniatures agnostic is very welcome but there was talk that a lack of direction has puzzled some people. I am not sure why or where this comes from. Once you see this sheet it all makes a lot of sense. It has a neat frame work and a small to large ship basic structure. If the structure doesn’t suits your model collection, as long as your opponent can tell what each vessel is capable of, just play with what makes you happy. You can make up a fiction that some fighters are bigger than small utility ships (but the ship class list says otherwise), but regardless of their physical size on the table their manoeuvrability and some clever grav stealth tech means that to all intents and purposes they meet the correct signature size and capabilities of the fighter class in A Billion Suns.

Immersion can be a fragile thing, broken easily in some, but I feel that if you are already in a fiction set in the fairly distant future I will give you a lot of creative license in ship design and size. As long as you explain what model is what type before we roll the dice, and occasionally throughout the game when I forgot, your huge fighters or pocket battleships don’t ruin the game for me chum. ?

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