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tidewater Darkstar

tidewater Darkstar

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Les Pieces Des Resistance

Tutoring 5
Skill 6
Idea 6
8 Comments

To begin, I figured showing this first would be the most valuable to any who see this.  Which is one way of making counters and ships for this game:

Card or cardboard or cardstock counters cut from old… sprues? frames? that came from various boardgames (& some boxed wargames) we’re what I was hoping to use, but then I tried the first flimsy wedges on my natty felt hex-mat, and that was a deadend. (Fine for any other smooth or solid surface maybe)

So, after hemming and hawing about buying beads (?!), I bought up a handful of randomly assorted letter and number cubes with cylinder shaped channels for cording.  I’m hoping to find a foam-wrapped wire later, but some small “pipe-cleaners” cut to tiny lengths are serviceable for now

Ships were made from plastic parts, some inverted from normal orientation to hide their origins better.  Also, because the rules featured INVERSION(tm), & I had remembered some Star Wars X-Wing models (e.g. the B-Wing)  being attached from the rear/engine area, I knew I wanted basing to connect to the stern.  Everything I looked at making was too complicated.  For example, if I made a base that could comfortably & securely hold 3 ships, you would have to pluck a ship out Everytime you moved -1 ship at a time because of initiative- or atleast everytime they separated.  So I was about to give up when I looked at my tiny drill bits and some tiny paperclips that had a coat of sorts (like sheathing for a wire).  To make each base, the “trombone” inner loop was carefully extended up at an angle to one end, stripped off about a 1/4-inch, then bent from there to point level & “forward” to make the mounting pin.  Tiny red/green ship lights were painted on the underside in an order that would clue an observer that not only was the “belly up”, but that starboard (green) & port (red) were reversed.

The 'code' of the markings/colors is letter first for type, then number.  Numbers are always black over white; craft are neon color letter over black (fewer colors, but more of each letter).  All ordnance (torpedoes, missiles) are black letters over various colored backgrounds, more colors to tell launching ships apart. The 'code' of the markings/colors is letter first for type, then number. Numbers are always black over white; craft are neon color letter over black (fewer colors, but more of each letter). All ordnance (torpedoes, missiles) are black letters over various colored backgrounds, more colors to tell launching ships apart.

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charpentier Derosiaoriskanyheavygear02 Recent comment authors
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oriskany
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Epic work, @charpentierDerosia – man, it always warms an old man’s heart when I see another community member start up a Darkstar thread. Thanks so much! I’ll be watching with interest, let me know if you have any questions or if you even want an on line game one of these nights (we play over Skype) – starting in ealy-mid March.

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