Stuck at Home; Keeping myself sane
A Very British Civil War - The Plymouth Incident
The conflict between Kernow and its neighboring enemies has been raging for a while. Skirmishes across the border have been ongoing for some time. Yet a daring raid into Plymouth by a newly trained commando raiding unit saw an upscale in the conflict.
The Kernow Commandos are a highly specialized unit trained in making raids into enemy territory with the aim of causing as much destruction as possible. After a few successful small raids along the border, they were ready to carry out quite a daring attack on Plymouth and the Royalists stationed there.
The plan is to attack two targets, the main attack would be on the Royal William Naval yard, with the intention of destroying as much as possible. The other would be a diversionary attack on areas around Devonport, this would be designed to make as much noise as possible, so that the main attack goes unhindered as Royalist resources are dragged over to the diversionary attack.
Both teams would be armed with small arms in the form of SMGs, hand grenades and high explosives. They would attack at night and cross the estuary to Plymouth from Salt Ash in small water going craft. The main attack would plant explosives and return to Salt Ash by boat. The diversionary attack would create as much noise and damage as possible and the commandoes would have to make their own way back by any means possible, capture is a likely situation.
One of the targets for the diversion attack is the Royal Marine barracks at Stonehouse, attack the main gates and throw grenades and high explosives into the buildings where possible. The main naval dock yards would be another target to attack and cause mayhem.
During all this chaos the main attack would sneak into the Royal William yard to strategically place high explosives. The two ships in dry dock would be a prime target, along with various buildings. The aim is to give the Royalists a bloody nose.
For this scenario you could any number of possible rule systems, though we recommend Bolt Action. We would suggest making the commando teams veterans, to allow for their specialized training and the fact that most served professionally in the army before the civil war.
You could play this as two separate games for each of the attacks, for the diversion I would suggest to just play through an attack on an area of Plymouth attacking anything and everything. It’s all fair game, the team can attack anything.
For the attack on the Royal William Yard, you could play rules to see if they manage to sneak in undetected and plant explosives. If they’re spotted, then it all goes to chaos and the commandoes just attack anything to try and damage as much as possible before being killed or captured.
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