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SD and I Plays: Death May Die

SD and I Plays: Death May Die

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S1E1 - Round 7

Tutoring 5
Skill 5
Idea 5
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S1E1 - Round 7

It’s a move and putting out fire turn again, so Not-Indy goes next door and does just that. All cultists make a move closer to him, meaning one is now staring down Rasputin. I find it a little odd that he does not attack, but them’s the rules. And since he does not, Rasputin unleashes his might with a very very lucky roll, takes down the red robed runt and move in to destroy the third lab. Another huge success, resulting in a Safe Collapse healing our heroes stress. A yellow disciple comes running in to hit Rasp over the head for a single point of damage and another is summoned.

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