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You Know the Drill, Asses and Elbows! Come here............!

You Know the Drill, Asses and Elbows! Come here............!

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Not Bad! For a Human

Tutoring 10
Skill 12
Idea 10
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This project ended up arse about , plan was build and paint Aliens 1st and then do the fiddly squishy bits. Didnt work that way as fingers and thumbs not aided by my RSI in  hands meant that I found the Aliens hard to build  and built the base game Humans in the time I did one Alien.

Its funny how the human minatures look thin and Spindly, they are not they are just anatomically correct. I remember Gerry telling someone at a Bootcamp that PSC redid some of their 15mm range as people complained that they looked funny as they were as above, its strange what we get used to.

Anyway I base coated the figures in two groups military and civilian , the former in GW Zandri Dust  the later in Corax White.

This is because I have an old trick for the military figures, ages ago I found you got a nice khaki effect if you GW sepia wash over it, and depending on how many coats   you can vary the shade.

Having done 1st coat , I looked at stills of Film and realised that one coat got base effect for Fatigues. Not that much of this shows when armour added.

Not Bad!    For a Human

As you can see in above the armour is much darker, as was Lt. Germans fatigues. With Covid restrictions I couldn’t go out and hunt for correct shades so experimented.  I only had Ork Flesh in any of the Greens  in Contrast, but found that over the Khaki base it gave a nice Olive Green effect.

Wanting to keep the shading on the Fatigues I already had I went for Gryh Charger Grey  hoping it would go green over the khaki  although not quite right it did do a nice cammo effect  and there wasn’t a lot showing  under  the armour.

Now when looking at the stiils the cammo on the armour was fairly subdued, so just went for dabs of sand and GW Cygor Brown Contrast for Cammo.

All but Frost and later A-one had faces / arms block painted corax white for a later Gulliman Flesh Contrast coat, thinned out in places. I still added it to the two above to get darker skin tone.

This pretty much did faces.

Wpns were done in GW ….. and Templar Black .

All got a coat of thinned down GW Agrax Earthshade.

 

 

Not Bad!    For a Human
Not Bad!    For a Human

Ripley based on Movie stills was Apothocary Grey on the legs of fatigues and shoes. Her jacket was then done in Basilicum Grey slightly thinned down .

Newt took a bit of squinting at images to get an idea. It looked like she was wearing grubby dark blue overalls with a very grubby green pullover  so dirty it looked like the Marines Cammo Armour so thats what I went for, giving her the traditional Agrax Earthshade to give her the dirty look.

Not Bad!    For a Human
Not Bad!    For a Human

As I did the Civilians I opened the 1st of the add on boxes  ‘Ultimate Badasses and did Burke. As with the other civilians base of Corax White, then Black Templar for Trousers And boots, Skeleton horde for his body warmer ( stills showed it as a light tanned Leather, funny how I always remember it as orange). He wore a checked lumber jacket type shirt, so I carefully did a blue and red check pattern.  When done it looked a bit bright so did the shirt all over in very thinned down Apothecary White.

The new Grunts were done as above.

All the bases were done Grey Knights Steel. Eashrd in Nuln oil  then dry brushed Grey zknighrs steel again. Finally they were given oilly smears of Agrax Earthshade,  the names were picked out in white by lightly dry brushing over raised area.

There isn’t a lot of detail on the faces which to my eye looked generic so I really couldn’t (with my skills) make the Marines look like their characters (other than Frost for some reason) Though do wonder if some of the master Painters on here could.

I think I’ve managed to get the civvies figures to look a bit like their characters.

Not Bad!    For a Human
Not Bad!    For a Human
Not Bad!    For a Human

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