Tuscany Hill Village Terrain Build
The Gate House
With the village planned, I now have the list of buildings I need and their dimensions. Time to get designing in FreeCad.
I’ll start with the gate. Most medieval hill villages were also defensive points and the tight packed houses and buildings also served as walls. Gates sealed off the main parts of the village so that when needed, the village could be turned into a ‘castle’.
I’ve been looking at some reference pictures (below) and you can see that the gate is often just an extension of the surrounding houses.
To keep things simple, I can use part of the basic house that I have designed previously and add in the gate. I also need to make the gate wide enough for the gaming pieces to pass through. This means that the gate will not be strictly to scale but as this is for gaming purposes, I’ll allow it.
I’ve designed the gate to be modular, with the gate itself separate to the over gate defenses. This then attaches to the house. Most of this is reversible although I’ve had to design two versions of the house to accommodate a left and right sided gate.
I’ll need three of these for the village, two left sided and one right sided.
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