Bobs Fictional Countries
Battle Report 1 Initial Deployment solo.play and the Fog of War The Vogan perspective
As a wize Lloydy said on an Backstager it is difficult to not put some sort of bias to one side when undertaking a Solo game.
So in setting up initial deployment, I have tried to reduce the Bias.
So I initially looked at the Vogan deployment, as they would be technically attacking. There base orders are to push through the Town move on to next objective and allow the infantry following to invest the town.
So I Initially looked at the table from the Volgan Commanders point of view one from initial arial recon, and one from his view on arrival at Edge of table. No Mercian Forces have deployed so he is deploying blind,his only advantage is that he knows the current strength of the opposition.
Breaking the table into the traditional 3 flanks , I broke the Vogans into 3 groups
A red playing card was placed on each
They break down as follows:
2 of Hearts
Hq 1x T64 Vogan Heavy Guards
Lt. Col Keithsolopolos
10x T72M’s Volgan Regulars
4 x BMP-2 scouts Volgan Guards
As the T72’s were the biggest unit in his command Col Keithsoloplos had attached himself to this unit to aid its moral, and so that his tanks gun help negate the range advantage the Mercians had .In a similar vein he had attached his own Guard Scout unit to boost long range firepower.
3 of Hearts
7x T55M’s Vogan Regulars
3x Spandral
2x BMP 1 Scouts
The T55’s despite their upgrades are the weakest of the 3 Vogan main groups and the tanks least likely to stand any chance against the Abrams , so I have beefed them up with the long range Missles of the Spandrels and BMP’s
4 of Hearts
8x T64’s Vogan Guards
This is a stand alone unit the Col considers dependable, with the AT8 Songster missle capability the shorter range of their main gun is more than compensated for.
Deployment
I placed on the Vogan side of the table 3 corresponding black playing cards
I looked at the table and decided that in ideal world Col. Keitholoplos who try to deploy
2 of Spades
Skirting on left side of main road.
A good avenue with reasonable cover from long range shots till most of his main force could get into cover
3 of Spades
Behind the hills on far right of table entry , force is entry is screened by both hills and woods with cover for the scouts to deploy in.
4 of Spades
Side Road behind cover of woods and buildings but with line of sight to provide covering fire at range for central force.
Below is a top down view and commanders eye view of each entry point.
Now as I said that was the Colonel’s ideal deployment .
After I have done Mercian Deployment (see next section). I intend to add a bit of Fog of war in that the Volgans line of advance may have got messed up on the way to the edge of table.
Now 2 of hearts with the Commander is most likely to know where its going so will reach its deployment on a 4-6 on an initial role if 1 it goes to 4 if 3 it goes to 4.
3 of hearts are most likely to get it wrong so on similar d6 will go 1-2 it will go to 2 3-4 it will deploy correctly on 3 and 5-6 it will deploy at 4.
4 of Hearts are Guards so on a 1 they will have royally screwed up and deploy at 3 , 2-4 they will deploy correctly, or 5-6 on central axis.
If two groups arrive at same entry point they will die for who arrives 1st
Doing this it will not only add confusion to Vogans but also to myself when trying to do the initial Mercian Deployment.
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