Persei-Aries War Resumes
British spearhead the invasion of 72 Hercules - Is the end in sight?
FROM: ADVISORY OFFICE, UN HERCULES SCS REGIONAL COLONIAL CENTER
17:10 SOL GMT, 12 JUNE 2522
BREAKAUTH: 181072.18J
CLEARANCE: NATIONAL COMMAND AUTHORITY
SUBJ: BATTLE OF STANTSIYA GORIZONT (Horizon Station, 72 Hercules)
The long-awaited Renkei Alliance invasion of the 72 Hercules trinary star system, spearheaded by the British Royal Navy and supported by the Arab League and Japanese Empire, is finally underway. This system is home of the “Kransnaya Nadhezda” (Red Hope) colonies, colonial capital of the Holy Russian Empire, last real enemy of the Renkei Alliance in the Third Hercules War. As such, a successful assault into 72 Hercules and capitulation of Krasnaya Nadhezda is anticipated to at last force the Russians to the negotiation table, put a final end to the so-called “Coalition of Eagles,” and close the Third Hercules War.
So evident is the importance of 72 Hercules, in fact, that the Russians have tried for months to throw every possible obstacle, impediment, and distraction against the mounting of such an invasion. Division among British allies, spoiling attacks into neighboring star systems, and counter-invasions against the Arab League at the Khaizan’s Haven caliphate, all frantic plays for time while the Russians scrambled to build new defenses or call in reinforcements.
Now the time has come to put said defenses to the test. The British have finally stabilized their rear at places like 99 Hercules and forced the New Romans out of the war, the Japanese have recovered from defeats at the hands of the Americans, and the Arab League has ejected the Russian beachhead from their Khaizan’s Haven colonies. All three allied powers are thus poised to invade 72 Hercules, and now that offensive has begun.
The primary terrestrial world of 72 Hercules, Red Hope itself (72 Hercules A/4.1), is protected by a gigantic series of orbital installations. Given the defensive capabilities of these installations (and the tens of thousands of civilians who live on them), the British Admiralty is hoping for force a decision without a direct assault on Red Hope, sure to be an apocalyptic bloodbath.
Rather, the orders for Task Force Agamemnon (Lord Commodore Edward Cavendish) are to establish a foothold in the outer reaches of 72 Hercules. The specific target is Gorizont Stantsiya (Horizon Station), a powerful defensive and fleet support base installation in the outer debris disc (i.e., Kuiper Belt) of the largest of the three 72 Hercules stars. From this base, the British hope to either compel the Russians to come to terms, or stage the next phase of a massive invasion toward the core of this massive triple star system.
Cavendish’s mission is not an easy one. Gorizont Stantsiya (Horizon Station) is a beast of an installation, with a mass rivaling most battleships, massive quadruple turrets of 15-teravolt EPCs, double turrets of 14-gigawatt rail guns (again the caliber normally found on a battleship), bristling mass driver defenses, and an aerospace strike group rivaling those carried aboard most classes of fleet carrier. On top of that, it’s protected by the Admiral Lazarev task force, commanded by the veteran Captain Piotr Myshaga (light cruiser Admiral Lazarev, destroyers Syekyra and Rusalka).
Adding still more danger is the battlespace itself, where huge floes of ice, proto-comets, and planetary debris drift in the eternal abyss, detritus left over from the formation of the 72 Hercules star system. The “Kuiper Belt” of 72 Hercules is thicker than most, probably because the competing gravity of the three 72 Hercules stars preventing the collapse and formation of more outer ice giants or gas giants. Astrophysics aside, this debris now poses a very real collision hazard for any warships engaged in battle around Horizon Station. But if the British and their Renkei Alliance partners hope to crack 72 Hercules and finally end this war, they have to start here.
UNITED KINGDOM: Damon
HOLY RUSSIAN EMPIRE: Oriskany
ASSAULT VICTORY CONDITIONS (561 points)
If I’ve said it once, I’ve said it 1000 times…I Hate Stations
Yeah, they can be tough from a scenario design perspective as well. If the “attackers” can separate the defending fleet from the station (kind of how @damon did here) more or less dissects the defending fleet. Conversely, if the defender makes the “right” move and just lingers by the station, the game becomes a straight-out unmoving, immobile slugging match. Legitimate … but boring. But … because this campaign is winding down, and this was an “Overlord” attack into a Russian “Atlantic Wall” … I wanted to try an installation at least once more. We’ll see if @muakhah can wrap this… Read more »
I definitely had a ‘got away with it’ feeling after this game, the poor Russian airstrike and station shooting on the same turn really swung things, I was expecting to loose two ships that turn and was thinking I would be lucky to get a draw.
It’s been a blast playing this campaign, especially as it’s the only gaming I’ve got in during the lockdown for the last couple of months. Thanks Jim, I really appreciate it
No worries at all @damon – but seriously, you’ve been in this thing almost nine months of real time (almost 2 years in game time) fourteen games in all, and have easily built the most powerful task force currently active in the Darkstar ‘verse. As for me, it just feels amazing to wrap up a completed campaign (granted we’re not qui-i-i-i-ite there yet). Too many times wargame and RPG campaigns just kind of “fizzle out” when they run too long or players can’t stick the course. So thanks to EVERYONE who’s been participating and supporting this campaign all this time.… Read more »
Congratulations Damon and Oriskany. Great result and a very entertaining series. Look forward to more.
Thanks very much, @gremlin. We’re almost through, one more battle, maybe two if the Russians pull off a win this weekend.
Then … it’s on to the next campaign? Maybe a break for just the occasional pick-up game for a while?
Good game! It looks like the campaign is coming to a nice climactic finish.
Let’s hope we can wrap it up successfully with the upcoming game!
I would also like to thank Jim for running so many good games which were much needed for war gaming morale purposes the half year gone by.
@muakhah – Don’t thank me yet.
You haven’t seen what you and @rasmus are up against tomorrow … 😀
Well done @damon – did the combined fleet stop Holy Russian reinforcements – from coming in with a full Battlecruiser/Battleship …