Caverns Deep
Caverns deep Alpha V0.6
The monster compendium is taking shape. I’m not entirely happy with it yet, I feel certain creatures don’t have enough flare. I’m not sure about this one, if any of you have any thoughts then let me know, having some criticism that isn’t my own is much appreciated, as it is very easy to develop tunnel vision for projects like these.
As for the main book
I was able to find a bit more room for text, which I primarily used to clarify things that weren’t conveyed well before. Mainly how equipment tied into performing actions and how the climbing pick ties into combat.
I still have some room left over for 1 more row of traits or skills. If you have any suggestions feel free to leave them in the comments as they might end up in the game.
That is it for now, things are more or less in place. Most of what is next is dependent on playtesting, although the current version of the document does betray a little what is up next.
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