Napoleonics Stream Tonight on Sitrep Podcast - Preview Pics
Here are a few pics for the set up, research, and design of our upcoming Waterloo Anniversary game (Live on Sitrep Twitch and YouTube).
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The French Center. Of course we see Napoleon, Ney, the Imperial Guard, the "Old Guard", and plenty of artillery along with Lancer cavalry. The French left, made up primarily of General Reille's Corps. Heavier Cuirassier cavalry, and lots of conscripts. Often its forgotten that much of Napoleon's army at Waterloo was recently-levied recruits in the army he was trying to rebuild. I've added those badass "Sapper" assault engineers with the deadly axes we'll see at either La Haye Sainte or Hougoumont (depending on what the computer does with them). The French right wing, primarily made up of General d'Erlon's Corps. The British center, fronted by La Haye Sainte and Hougoumont. These are defended by King's German Legion, Coldstream and other Foot Guards regiments, and plenty more German troops. The elite 95th Rifles stand by to jump in. We also see Wellington, Uxbridge (Wellington's second-in-command), and William, Prince of Orange. The British / Allied left wing, under the command of Sir Thomas Picton (famously in civilian clothes that day). Dutch and Belgian troops hold the forward positions at Smolhain. And OOOF! That "95th Rifles" label in the center is a blatant error. They're not even on this map, that's a vestigial graphics object from an earlier template file. Ignore that. The British right wing, under the dubious command of our boy William Prince of Orange. We also have more allied troops in the form of Brunswick (They are labeled "Hanover", error on my part) Dutch and Belgians. We also have the famous Scots Greys and plenty of Dragoons if we want to recreate that massive British cavalry charge. High-level map of the whole field.
It’s fun, but the music is better quality, therefore not as cute, therefore more annoying than allied general.
Yeah, the music gets a little tiring after a while. If we do this again I’ll disable music and play my American Revolution backtrack behind the audio.
I’d almost be curious to see what guys like @elessar2590 and @civilcourage, @chosenman44, @denzien, @crazyredcoat, @tonysilvey, or @scribbs would think of this.
I’ll take a look at it later tonight while I paint some of my brand new 6mm ACW
https://www.beastsofwar.com/project/1540066/
Looking forward to checking it out this afternoon.
Thanks @elessar2590 and @scribbs – I call out several of the more Napoleonic experts in the community in that stream. As I say a few times, I am *CONVERSANT* in Napoleonics … by no means an expert. And of course we’re working within the confines of the People’s General rules engine … so not terribly granular.
We do the best we can.
Be gentle! 😀 😀 😀
It was an enjoyable watch. You did make me laugh with the comments about how the AI typically misplays the allies by abandoning the bridge, before proceeding to launch your own offensive 😉 I don’t know if the game engine is quite up to representing that era of warfare (particularly the role of formations and cavalry). My favourite Napoleonic computer game is Scourge of War: Waterloo, which I recommend checking out. The historical narrative was good. Although the French did have a lot of new conscripts, it is worth remembering that the allies also had a lot of raw recruits… Read more »
Thanks @scribbs. Regarding the British advancing off that ridge, I choose to interpret that as Wellington absorbing and defeating the French assault, then ordering that general advance later in the evening. 😀 😀 😀
Hey, whatever works. I’m just mad Uxbridge didn’t get a chance to fight Ney one-on-one and Picton didn’t get a chance to hit Napoleon over the head with his umbrella. 😀