Skip to toolbar
Bot War Painting Challenge 2020

Bot War Painting Challenge 2020

Supported by (Turn Off)

Day 30....

Tutoring 3
Skill 3
Idea 3
No Comments

Building the bases

I have left the bases until the very end as I wanted to try out some new ideas, and if they didn’t work out as planned I would still have the original bases the models were attached to as a fallback option. In hindsight I should have built the bases up from the start when assembling the models so I could have gotten a better adhesion of Bot to base, and more realistic imprinting of the feet in the texture (they wouldn’t realistically be lightweight), but like I said I wanted to experiment.

 

Materials

  • AK-Interactive Rough Terrain
  • Dried Coffee Grounds
  • Small volcanic rocks
  • Sand
  • Kromlech resin slate basing kit
Most of the materialsMost of the materials
Dried out coffee grounds, make your coffee as usual, then save the grounds, spread on a baking sheet and dry thoroughly in a low temperature oven for about 45 minutes. Then spread onto kitchen towel to absorb any remaining moisture, store in a sealed tubDried out coffee grounds, make your coffee as usual, then save the grounds, spread on a baking sheet and dry thoroughly in a low temperature oven for about 45 minutes. Then spread onto kitchen towel to absorb any remaining moisture, store in a sealed tub

To start with I took the bases (4x40mm, 1x50mm, 1x 25mm, 1x 100mm elliptical) and superglued on some of the resin slate pieces, one or two per base. These were mostly scatter randomly, however the team leader (Dumptruck) has his right leg lifted in the air, this is a good pose, but not very stable, so i used one of the largest skate pieces on his 50mm base to provide a support and as with any significant leader, he would then have his foot on a rock.

Next, I gave all bases a nice thick coat of AK Interactive Rough Terrain. Working up to and blending the edge of the slate pieces so that they would look like a natural formation poking through. Whilst this was wet I then dotted some small pieces of natural volcanic rock (for variety) on a couple of bases.  Its key not to overdo this or they become too cluttered and not look natural, it could also cause issue when actually mounting the bots. With the Rough Terrain still in a wet state I then sprinkled over some dried coffee grounds for added texture, and scattered a light amount of sand for further texture.  This was then left overnight to fully dry out and set.

OK so I actually made these the night before so that they could set overnightOK so I actually made these the night before so that they could set overnight

With the bases textured and dry I gave them a quick spray of army painter matte varnish to fully seal any loose pieces of sand or coffee grounds, and to also give a standard surface for all pieces on the base for the primer to adhere to in the next step. This was then left for a few hours (in a well ventilated area) to again dry.

WEAR A MASK WHEN SPRAYING VARNISH!

With the varnished bases now ready for priming, these were given a good coat with citadel black rattle-can.

Spot wash, base coat mix, highlight, final dry rush highkightSpot wash, base coat mix, highlight, final dry rush highkight

With a back primer base coat to work up from, I made an airbrushable mix of Citadel XV88 and Scale75 Gobi Brown, and sprayed this over all bases (keep some spare for rimming later).

Next, I overbrushed (drybrushing with a bit more paint on the brush) Citadel Baneblade brown across the main floor and on the edges of the rock formations. It helps to have a slightly damp bit of kitchen roll nearby to help keep the brush slightly moist as I find this provides an smoother coat and less of the dry rush texturing you get from a dry paint.

 

The final pass of paint was with Citadel Longbeard, and this was dry brushed lightly over the very edges of the rocks and in random patches of the floor.

 

Where there were shadows or naturally formed indents I used a small amount of thinned Army Painter Strong Tone to create patches of damp/wet/darkened floor, this was only in a couple of spots and added to the randomness of nature.

 

Finally, a few tufts of gamers grass were dotted to add interest, using the Strong Tone to help blend in the tufts to the base.

 

And that’s the bases done, all that was then needed was to re-rim the edge of the bases with the XV88 and Gobi Brown mix, this works best as 2-3 thinned coats to create a smooth opaque finish

Bases ready for the models to be superglued onBases ready for the models to be superglued on

Leave a Reply

Supported by (Turn Off)