Bob's Reichbusters
Solo play Scenario 2
Well ready for scenario 2
Couple of tips for solo play you need about 4 ft of table side to lay everything you need, as found in 1st scenario stuff gets mixed up, particularly the character action cards. Also punch out everything and stick it in trays, for use during game
So now ready advantage of layout length ways is to quote a certain movie (a no prize for guessing title) ‘ I get me some fighting room’.
Addendum post game
With punching out cards and layout didnt get started till 2, but had Red Hawk out with Scientist by 4.15 so good play time, specially as I initially cocked up the post alarm phase, and forgot the random hero activation and had to rerun it.
All got out though Quentin looks a bit sick. Missed one noise bit after Sarge mowed down a experiment, but on checking, nothing spawned would have reached team before we legged it.
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