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Emergency Miniature Work - 15mm USMC Super Cobra

Emergency Miniature Work - 15mm USMC Super Cobra

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Preparations complete for today's game

Tutoring 7
Skill 7
Idea 7
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Good afternoon all,

The Iwo Jima Valor & Victory game is running today at 1PM EST / 6PM GMT.

We’ll be looking at “E” Company, 2/28th Marines, trying to scale the eastern slope of Mount Suribachi against elements of 312th Independent Infantry Battalion, 2nd Mixed Brigade, 109th Division of the Imperial Japanese Army.

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Here is the map.  Obviously we have some very jagged elevation here, sloping up from low ground in the east to high ground in the west.  Objectives are marked, the Marines must take at least three of them within six turns.  Crater markers are the same ones I created for World War I Valor & Victory.  There are also Here is the map. Obviously we have some very jagged elevation here, sloping up from low ground in the east to high ground in the west. Objectives are marked, the Marines must take at least three of them within six turns. Crater markers are the same ones I created for World War I Valor & Victory. There are also "dead trees" hexes new for this game, I'll be counting them as +1 HINDRANCE rather than a +2 OBSTRUCTION.
The Marine Force, showing 105 officers and men.   Constructed per F-Series TOE / OB FM-1 dated May 1944, nothing above battalion level, accounting for several days of casualties (a full Marine rifle company would actually be a lot bigger than this).  Included are flamethrowers issued from Battalion S-4, but everything else is right out of standard company OOB, including M1919A4 .30 cal machine guns, Bazookas, and 60mm mortars.  Support missions include three light barrages (81mm mortars) from battalion, two heavy barrages from regiment (28th Marines), and two fighter-bomber strikes (F-4U Corsairs from USS Bunker Hill).The Marine Force, showing 105 officers and men. Constructed per F-Series TOE / OB FM-1 dated May 1944, nothing above battalion level, accounting for several days of casualties (a full Marine rifle company would actually be a lot bigger than this). Included are flamethrowers issued from Battalion S-4, but everything else is right out of standard company OOB, including M1919A4 .30 cal machine guns, Bazookas, and 60mm mortars. Support missions include three light barrages (81mm mortars) from battalion, two heavy barrages from regiment (28th Marines), and two fighter-bomber strikes (F-4U Corsairs from USS Bunker Hill).
Japanese force, showing an understrength company from 312th Independent Infantry Battalion, 2nd Mixed Arms Brigade, 109th Infantry Division of the Imperial Japanese Army.  The 312th were the troops assigned to defend Mount Suribachi.  Note the new bunker and cave entrance counters created for this game.  Japanese infantry will be able to travel UNDERGROUND between cave entrances so long as the entrances are within four hexes, very handy when the Marines are sweeping the ground above with .30 cal, flamethrowers, and mortar fire.Japanese force, showing an understrength company from 312th Independent Infantry Battalion, 2nd Mixed Arms Brigade, 109th Infantry Division of the Imperial Japanese Army. The 312th were the troops assigned to defend Mount Suribachi. Note the new bunker and cave entrance counters created for this game. Japanese infantry will be able to travel UNDERGROUND between cave entrances so long as the entrances are within four hexes, very handy when the Marines are sweeping the ground above with .30 cal, flamethrowers, and mortar fire.
Initial set up.  The Marines are all out of sight or at least out ofr range of Japanese weapons.  We'll kick off with the American Initial set up. The Marines are all out of sight or at least out ofr range of Japanese weapons. We'll kick off with the American "command phase" at the beginning of Turn 01.
Here's what some of the action might look like.  Tune in today to see how it goes down! Here's what some of the action might look like. Tune in today to see how it goes down!

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gladesrunner
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2608xp

Love the look of the grey volcanic sand maps.

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