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Escape From Scarif

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About That Droid

Tutoring 0
Skill 2
Idea 5
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The nature of the data in the droids memory depends on what the GM has planned for the party and equally importantly… what the players want from the game.

Hopefully during the rest of their time on Scarif those two plans will emerge and merge.

Part of the data included in the droid will be astro navigation data to get them to their next adventure.

Some options for data in the droid are…

1) The droid belonged to an archaeologist interested in Sith lore. The intent of the archaeologist is not important, but the PC’s intent is. Do they want to find the Sith world and delve into it’s secrets (leading to a potential Dark Side path for a hero), or make sure that it doesn’t fall into the wrong hands? Either way they may find a sith sword in the tomb on the planet, or possibly one made of Cortosis…

https://starwars.fandom.com/wiki/Sith_sword
https://starwars.fandom.com/wiki/Cortosis/Legends

2) The droid belonged to a force sensitive that found a broken lightsaber… it’s useless without a crystal and in need to suitable power cell too. Both of these items and the skill required to make the repairs can be part of the ongoing campaign for a jedi potential.

3) The droid has data on an imperial project in the outer rim territories that is not far from Scarif… you can always put a deadline on it to ensure they act on it immediately.

4) The droid has been reprogrammed by the Imperial Security Bureau and is actually a spy with the goal of infiltrating the Rebel Alliance. Maybe the pilot was an imperial spy too… or the droid was reprogrammed without the pilot’s knowledge. Good if you want to induce paranoia in the party and enjoy a conspiracy.

And there are many more options of course…

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