Persei-Aries War Resumes
Fear the Wolfpack!
Last weekend we actually had two community games of Darkstar. After our “campaign game” with players in the US and UK (reviewed earlier in this thread), we then had a supplementary non-campaign game with players in Shanghai and Australia.
So this game isn’t part of the Third Hercules War, but somewhere else deeper into the void, a smaller battle with smaller, faster ships, somewhere along the “Third Band” frontier of Known Space.
A small Prussian battlegroup, built around the Hipper class light cruiser Hohenfreiburg (named for one of Frederick the Great’s victories) and three Emden-class frigates is entering a new star system, somewhere in the Cassiopeia Constellation. Perhaps this is Beta Cassiopeiae, a yellow-white variable giant 54 light-years out, just on the fringe of the Third Band. Their forward screen, made up of a wolfpack of five Type XII umfangangriffboote (perimeter attack boats, or “U-Boats”) has detected potential “claim jumpers,” a battlegroup of the Arab League who believes they already have a claim on this system by a previous treaty.
These Prussians have been in a Darkstar wave for over two months to get here. Since even the fastest courier will take no less than 19 days to return to Earth. Therefore, both battlegroup commanders resolve to settle the issue themselves. The Prussians and Arabs decelerate to attack speeds, vector toward each other, depressurize torpedo tubes, open outer doors, retract bridges, and begin fixing telemetry approaches and firing solutions.
There are no diplomats this far out.
Action stations! We are now “weapons hot!”
Prussians: @elessar2590
Arab League: @muakhah
The battle is over. It’s a major Prussian victory (they’ve destroyed / crippled 174 points of Arab League shipping while sustaining 84 points of losses, giving them a +90 lead, or 46% of the original battle’s points). However, it hasn’t been cheap. Two frigates are crippled and a third is gone forever. Two more U-boats are crippled, U-305 will be recovered but U-309 will in fact be captured by the Arab League while she is adrift. That said, it looks like the Prussians will be calling the shots in Beta Cassiopeiae for the foreseeable future.
There’s some playtesting going on to determine whether these “wolfpacks” of U-boats (or similar classes like the Russian K-56 or American Mako class) are OP. I don’t think they are, but they may be under-priced. So this game might have been slightly unbalanced, I’m thinking with adjusted pricing there should have been only four U-boats, perhaps only three. Still testing.
I had a great game, lots of fun. Afterwards my wife asked me how it went and all I could say was. “I was winning, and then I lost.” For me Darkstar is all about winning initiative on your important ships. I still love the Arab Ships, though the light cruiser (minus the aerospace group (which I am still learning how to use right)) feels more like a destroyer plus weapons wise than a cruiser. If anyone new sees this I firmly recomend Darkstar as a Spaceship game that is easy to learn, hard to master. As a good game… Read more »
@muakhah – I think you are on the money regarding the Almanzor class light cruiser being, once you remove the aerospace group, more of a “heavy destroyer.” The points cost for the ship bear this out. The standard for a destroyer is 40. A light cruiser is 70. A “Hybrid” light cruiser is 50. What drives up the cost is the 10 fighters (20 points), 4 bombers (8 points), and 2 scouts (2 points). Thus we wind up with 80. Where these particular Arab ships have an issue is not in how you played or how the individual ships are… Read more »