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40K Saga (Age of Plasma) - All Factions Done

40K Saga (Age of Plasma) - All Factions Done

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Faction Special Rules

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I realised that I have not been adding Faction Rules so here are the First Draft

Note these Rules only apply to Vanilla Lieutenants not Characters like the Commissar who Replace a Lieutenant.

Imperial Guard – Listen Up: The lieutenant Gains the We Obey Rule but it may only be used on Hearthguard, Warriors and Levy.

Children of Nurgle – Units within VS of a Lieutenant turn a single hit into a point of fatigue. This can only be used once per turn and does not apply to any unit with a Resilience value.

Adeptus Astartes – A Bastion of Endurance: The Lieutenant can elect to take a single point of fatigue that would otherwise be allocated to any unit within M. This cannot be used with the Jump Pack Rule.

Eldar – Psychic Filter: A Lieutenant within VS of a Magic Casting Character allows them to re-roll a single casting dice, if they do this however they will also suffers the effects of a miscast.

Blood Angels – Every time the Lieutenant Charges an Enemy gain one Red Thirst Token.

Orks – ‘Ead Smasha: When a friendly unit takes an “Animosity Test” within S of the Lieutenant it can remove one model (2 for Levy) and gain a +1 on the roll.

Tau – Guided Firepower: The Lieutenant may give half of his Ranged Attack Dice to a Friendly Unit within S. If he does so he may not take any actions this turn. These dice are added at the final stage of calculating dice and so do not get doubled or halved if required.

Nobody is innocent, there are merely varying levels of guilt.

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