Painting the KD:M Pinup Architect
Gold Non-Metallic Metal Helmet
After a lot of experimentation in the past, I landed on a recipe for Gold Non-Metallic Metal that I’m happy with. The picture above shows what it looks like in the first stages.
Base – Citadel’s XV-88
Shadows – Citadel’s Rhinox Hide
Highlights – Citadel’s Averland Sunset
During the first pass, I just concentrate on blocking in the major shadows and brighter portions. The deepest recesses on the face grill will eventually be painted black – they didn’t come out well in the sculpt.
The blending process involves adding Reaper’s Chestnut Brown to the shadows, as a transition between the Rhinox Hide and the XV-88.
Highlights are pushed up even further by adding Reaper’s Polished Bone to the Averland Sunset; first a 50/50 mix, then up to pure Polished Bone.
The above photo is about halfway through the process; everything below the helmet’s nose has been highlighted while everything above is still only blocked in. It shows the depth that Chestnut Brown adds to the shadowed portions. Until I found the paint that added that hint of red, I really wasn’t happy with my gold NMM experiments.
I finished off the helmet by adding spot highlights of Windsor & Newton’s Titanium White.
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