Warhammer World Birthday Battle: The Hunt for Cawl
Another Turn of Events!
THE HUNT FOR CAWL
STORY EVENT 1
Unbeknownst to Greyfax, Guilliman had been monitoring progress from afar. His concern was that despite Cawl’s extreme age and fragile appearance, Greyfax might underestimate the resourcefulness of the rogue archmagos. Indeed, even he did not know the full extent of Cawl’s abilities and influence, and he would leave nothing to chance.
As feared, things were not progressing at sufficient pace. Cawl’s plans were advancing and he could not be allowed to escape.
“Are we within range yet, Admiral?” enquired Guilliman of the senior bridge officer.
“Yes, my Lord. Entering range now”.
“Good. Prepare for teleportation”.
With a bright blue flash Rouboute Guilliman appears on the battlefield. Resplendent in the Armour of Fate, and with the Emperor’s sword flaming brightly, the Lord Commander of the Imperium charges into battle.
The Imperium player may place Roboute Guilliman anywhere on the battlefield that is at least 12 inches from an enemy model. He may move, shoot, charge and fight this turn as normal. He may not interact with objectives but he may attack any units he chooses.
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