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Senile Sorcery

Senile Sorcery

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Suggestions for Senile Sorcery

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Suggestions for Senile Sorcery

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davehawes
Cult of Games Member
7768xp

Again sorry for taking so long to get around to this! But after a couple of games here are some thoughts. 1) It would be clearer in the rules if said exactly what runes you should have to throw each turn (probably less of an issue with something that comes with components). It is counter-intuitive to throw double-sided runes that can only come up with one result, but once you get into it you forget about that. On a similar note, we just threw the necromancy rune every time, even when summons weren’t out because it was easier to just… Read more »

davehawes
Cult of Games Member
7768xp

So here is a picture of one of our goes at Senile Sorcery!
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Here is a snapshot of recording some data from a couple of games
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