Space Hulk 3D (Competition Version)
Space Hulk 3D (Competition Version)
I have the greatest admiration for the modellers and artists that spend fortunes and hours? days? weeks? months? building and painting those beautiful corridors, rooms, and objectives.
I always found the game to be the thing. The simplicity of the early board layouts – the flat jigsaw pieces to be the most attractive aspect of the Space Hulk Terrain. It’s easier to see the troops – and the ‘stealers’ and it works for this style of Real 3D game board – and most importantly evokes for me (and the many players who have ventured through the depths or should I say actual bowels of the Space Hulks and Hive ships ) the style/feeling/thrill/joy of the original Space Hulk that I played on a Sunday afternoon after scoffing a Roast Beef and Yorkshire pudding dinner at my friends house.
It is all that is required to fire up the imagination of the players; to draw them into the world of Hugely armoured, genetically enhanced supersoldiers pounding through derelict Starships and living Tyranid vessels. On their way to faithfully execute the Emperors’ will (and as many ‘stealers as they can).
Great use of the Advanced Space Crusade Tyranid tiles! I get an X-Com vibe from the organic lift, ooh so many idea now!
Thanks… I’ve had great fun building these – and the others over the years. Just when I think I’ve done all that can be done I think … wouldnt it be neat if we could do…. and another board/accessory/house rule is born. The sky’s the limit!