Dust City Board
Layout
After some initial measurements and sketches I assembled my buildings (without glue), and cut out some pavement sections from graph paper. Placing them on a 4×4 table I tried some different layouts. This allowed me to see what kind of space would be left for the roads. I wanted to make sure the proportions of the roads, pavements and buildings worked visually but they also needed to work for gaming.
Although in cities buildings are generally seen in rows, I quickly realised that leaving gaps between buildings allowed for more movement options in game. This resulted in alleyways and the idea of having spaces narrow enough that they would only be accessible to smaller vehicles and infantry. Heavier vehicles would be restricted to the roadways.
I like the look and flexibility of your buildings. How many boxes of Dust buildings did you have? I have two boxes of these buildings and I am thinking of following your lead.
Hi. I got my buildings from the Operation Cerberus expansion which came with three stories. I’m pretty sure I bought five sets! The thing that I found restricted my build was how many ‘female’ components I had, the corners and those narrow wall sections.
Fortunately the buildings are supplied with extra door sections which are also female. Many of my buildings have doors in the back wall (with the female window on the first floor), which can be used as an alternative to a wall that would need four of the narrow wall connectors.