Civil War Campaign: Confederates
Rifles at Dawn!
Lieutenant Schneider lead his force of Eight Men in the early pre-dawn hours to the camp of the Union deserter’s. The Deserters have taken a local woman hostage, for nefarious and comic book villainesque purposes no doubt, and the men aren’t about to let some Bluebelly Yanks run off with a daughter of Virginia.
The Deserters are spread out coming in from their picket positions. The Confederates have halted at a fence line where they are spotted by the Sergeant in charge of the deserters.
Schneider lead the bulk of his men behind a large rock where they harassed the enemy with fire while three men stayed by the fence.
The Confederate’s killed the Deserter Sergeant with their first shot allowing the captive woman to run to safety. Two deserters attempted to outflank them but where cut down by the men at the fence.
For the next few turns the two sides traded fire to no effect until all of a sudden three deserters fell in quick succession which prompted the Confederates to charge the final remaining deserter hoping to take him prisoner.
Rather than face the gallows or the cell the deserter took a final shot. He struck Lieutenant Schneider knocking him down and sending the rest of the Confederates into a murderous rage.
All in all it was a successful mission, no Confederate Casualties bar the lieutenant and the total destruction of the enemy. The woman that was saved returned to their camp with the remaining Confederates where Lieutenant Schneider was taken to the preacher for medical attention.
The lieutenant made a full recovery, the bullet passed straight through his shoulder leaving a clean wound.
The Woman is named Elizabeth and has agreed to accompany the Confederates until the area becomes safe enough for a Lady to travel home on her own.
In Campaign terms the Lieutenant continues to function as normal but must roll two dice and pick the lowest when making task rolls that require physical strength and can’t add his Status Dice to a combat.
Elizabeth has joined the Company, she can help wounded Leaders make a recovery and can assist with any delicate negotiations they might have to make.
This skirmish was fought using the Legends of the Old West Ruleset from Warhammer Historical.
A nice touch switching up gaming systems to better fit the narrative of the campaign you are playing. Great stuff 🙂