DARKSTAR CAMPAIGN UPDATE: DUCHESS ANNABEL’S WAR IS OVER
Darkstar - Building new fleet of playing pieces
As some people following this project may have seen, some of recent campaigns in Darkstar in the Scorpio, Libra, and Sagittarius coreward sectors have led to the rise of a new faction: The Khitan-Tunguska Free State, more commonly known as the Black Dragons.
In broad summary, these are a series of colonies from that have revolted against the Holy Russian Empire and the Panasian Union (predominantly, China). Because of their Russian-Chinese roots, they have adopted something of a Mongolian / Manchurian / Siberian separatist culture – their nickname coming from the Black River than runs between Siberia and northern China on terrestrial Earth.
Anyway, these Black Dragons have been engaged in two furious wars against my Americans and Japanese of the “Pacific Alliance” in the Xi Scorpio War (2516-18) and against the Americans alone in the smaller Scorpion’s Tail War of 2518.
These were mostly “playtesting” campaigns, usually run solitaire in MS Excel. So while there’s a massive amount of backstory, history, and games on record for this new faction (including some ships that have become really powerful through xp-upgrades), there actually hasn’t really been physical playing pieces made up for them for conventional tabletop play.
Now that the Black Dragons have entered a third war with live opponents and allies (@aras, @gladesrunner, and Jeff P.), it was high time I finally made some pieces for the Black Dragons.
They’ve escaped the Matrix! They’re now in the “real world!” 😀 😀 😀
An entirely new fleet for the UK to destroy…BRING IT!
Be careful, woman. That’s the Zhang Jia you’re talking about – the “Butcher of Tamakura” who destroyed the IJN Sendai, exploded USS Milwaukee, destroyed the civilian industrial station at Kansai Beta, and has crippled USS Oriskany no less than three times. Her black hull is painted in the blood of her enemies, she strikes terror and fear wherever she goes! Bwa-ha-ha!
Nice work, beautiful, simple, and elegant.
Thanks very much, @davehawes – I’ve been increasingly tempted to try, well … maybe “miniatures” is the wrong word, but definitely more advanced playing pieces. The problem is literally hundreds if not thousands would be required. That’s the nature of these hex-and-counter games. I’m thinking maybe if I made them modular, somehow, just made up a dozen or so ships and somehow magnetized them to attach onto bases of different factions / class designations, we could keep the hundreds of combinations / choices available in the mechanics and background … while having more ornate / detailed pieces to place with.