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No one expects the Inquistion!  : An Inquisitorial Knights Army..

No one expects the Inquistion! : An Inquisitorial Knights Army..

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Freeblade Paladin The Collector (Build part 2)

Tutoring 2
Skill 2
Idea 0
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Well, in for a penny, in for a pound. Making changes to the stance on these is a bit complicated with the extra bits and the specific angles of the joints. However, there is a bit of freedom in the knee joint that won’t necessarily mean having to muck around with that ankle. I looked through the rock pieces I had in my terrain box so I could modify the stance to a bit of one of those “Captain Morgan” stances. The only thing that I have to adjust on it are the knee and toe, which are pretty straightforward.

To do that, first I cut the knee at the bottom of the joint, where the machinery would slide. Then, I built the base and the bottom half pretty much at the same time, doing the layout and testing out the stance until I got the pieces and parts right. The nub on the upper hip joint needed to be taken off the leg, as it was going to be put in a place that wouldn’t line up. No biggie, glue works, and it let me get the leg positioned just-so. Once I had that, it showed me what toes needed to be adjusted. That’s another pretty easy thing: I just cut the toe joint about 3/4 the way through with a razor saw, and then just manually bend it down to the right place. The gap is filled with greenstuff that gets a bit of surface detail carved into it. With that done, I can move on to putting the torso together while the greenstuff cures. The arms for this one are going to be magnetized, just because that’s yet something more I can do for the customization, but that’s for another entry.

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