Pulp City Revisited
Battle Report - Narrative Battle
8 levels - Supreme Alliance v. Red Republik
A quick narrative battle with two teams of 8 levels – 4 models each plus a rank of minions.
Supreme Alliance – Spybreaker, Battlesuit 7, Sabotage, Arquero and June Summers
Red Republik – Prof Hammer, S.P.U.T.N.I.K., Snieschinka, Red Robot, Sentry Bots
The Supreme Alliance’s moment of calm is interrupted by the appearance of the upstart Red Republik – a new super team to Pulp City that have grown unchecked in power as the city rebuilds after The Fall.
Playing this as a straight Smackdown scenario (most levels KO’d after 4 rounds) with no agendas.
Have also added one houserule – flimsy walls – with the recent reconstruction of most of the city, corners were cut. Any knockback that brings a Supreme into contact with a wall will not stop them and inflict 1 structure point of damage to the building.
The city looks great, and it’s nice to see a narrative setup to a game so well told. I do think those supers might want to worry about that giant cat monster though…
Thanks. Mostly TTCombat stuff with a Zen Terrain bar. Pulp City really lends itself to narrative as each model is characterful and all have unique named abilities on their cards.
We usually play bigger games and this was the first stab at starting off in the thick of it.
As for the cat, the Red Republik always has a backup plan. The game does have rules for rampaging monsters/ giant robots. I’ll try to get one of those posted up.
Hah! Cool 🙂