Warcradle Studios Discuss New WWII Card Game, Fog & Friction
September 21, 2019 by brennon
Warcradle Studios is discussing a new game in the works from them, a card game called Fog & Friction which sends you deep into the conflict of World War II.
Here is what the developers of the game, Jeremy and Tom, had to say about the game which has now been picked up by Warcradle...
“Our original desire when designing F&F was to create a World War Two card game (we like the genre and there aren’t many of them on the market) that focused on the use of combined arms and the unpredictable nature of warfare. We wanted it to explore some of the challenges a real-world commander would face; limited resources, an imbalance of forces, and the unknown strength or composition of the enemy. Players would also have to consider their overall strategy, weighing up where best to attack, defend or even capitulate, as players would be constantly fighting across two fronts simultaneously.
Importantly for us too, we wanted an element of bluff and ‘poker face’, where the game would become a battle of wits as each player tries to read their opponent and anticipate what they will or can do. It should have a fundamentally simple system with regards to the rules and maths required to play, but with enough nuance, expandability and depth to allow more seasoned players to really get stuck in and explore different possibilities, decks and strategies.
With that as our underpinning framework, we worked through many iterations of the rules and the design of the cards in order to meet our artistic and gameplay goals. Many playtests later and here we are with the base game published thanks to the good folks at Warcradle Studios! We just hope everyone else enjoys it as much as we do.”
This sounds like a pretty awesome way to try and bring World War II to the tabletop in a different way and it seems like we should be getting a release for the core Fog & Friction card game very soon.
From all accounts, the game has a nice level of depth to it with you having to consider all sorts of different things when looking to commit your units to the various battlefields you'll be fighting over.
Whilst I'm not normally a fan of games using photography to illustrate their game components I think in the case of World War II it probably makes a lot of sense. It's always good to be able to see the actual locations which were fought over during the period and of course some of the soldiers, vehicles and more that were involved.
Maybe we'll get some time soon to have a look at this game in more detail.
"...we should be getting a release for the core Fog & Friction card game very soon"
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