New Sci-Fi Wargame, Forge Of Destiny Coming Soon
August 28, 2017 by brennon
A new Sci-Fi game is on the cards, Forge Of Destiny. With a few interesting mechanics in the mix, this might be one to take notice of when it comes to its funding platform in the near future.
Here's some of the key information you need to know about the game...
- We made it our aim to create a fast, aggressive game that encourages careful planning and is not too favourable towards reckless play
- The game takes between thirty-five and fifty minutes for a session with the two-player starting set
- The general rule set is approximately fifty pages long together with all appendices and is easy to learn and understand
- The alternating activation system is used, which enables both players to enjoy the game simultaneously
- Unit cards are used in many ways, including in activation sequences
- Players use both d6 dice and regular playing cards for the purposes of game play. The mechanics of playing cards are not related to any used in existing games, such as Malifaux
- Playing fields/tiles form an important part of the game with various biome-specific rules. For each game the field is laid out by the players semi-randomly, creating unique combinations of terrain features
- Rules favour expansion of playing scale, however, small games are as easily played as larger conflicts
- We invented several new mechanics for list building, unit upgrades and force organization. For example, there are no “point per unit/upgrades” values in FoD, and army composition is majorly reliant on chosen HQ units
- The world is fresh and new and allows for endless development, inventions and interesting ideas
- We intend to engage players into decision-making process related to the game’s world, and possibly even to design of miniatures
The aspect of this that really caught my attention was the way they're going to use the tiles to lay out the gaming space beforehand. I like the idea of a randomised battlefield that has an elemental of tactical choice to it, like choosing where to put the hill when you're playing your Historical games (or any game with cannons).
The miniatures are also coming along nicely and have a unique feel to them in terms of the aesthetics they have picked. The Brakkan Hunters, for example, really are something new. I haven't seen many Space Cats before!
There are a few more images you can check out over on their Facebook Page showing off vehicles and all manner of other troops for the various factions in the game.
They've even been doing a lot of the heavy lifting already with models being cast and ready to go. There are going to be four factions to choose from, each with metal armies to build.
Keep an eye on this one and let us know if you'd like to know more about Forge Of Destiny in the comments below.
Drop us your thoughts!
"I like the idea of a randomised battlefield that has an elemental of tactical choice to it, like choosing where to put the hill when you're playing your Historical games..."
Supported by (Turn Off)
Supported by (Turn Off)
Supported by (Turn Off)
I Like the shattered coordinator and the priest is interesting
Nice to hear this =) The mechs of the Shattered were designed to combine incectoid features and sleek yet aggressive appearance. Coordinator is the largest one from the box, its the HQ/Leader mech and is the most “heavy-built” one.
The Priest is the HQ/Leader of one of subfactions of the Children of the Dragon, a faction that mixes together religious cults, sentient parasites and varios types of mutations.
Check out the lore and other models on our FB page, there are quite a lot of pics and other goodies =) And thank you for your feedback!
Not that I’m desperate for a new game to collect, but this looks quite interesting. I don’t know anything about the company (and there’s no information on their website, although i haven’t checked out their Facebook page). I don’t know if they’ve done anything before.
Good day and thanks for your interest! Our website is being finalised and updated for mobile compatibility, so the Facebook page is the main sourse of information right now. This is our first project of such scale, and the company was created specifically for it. For the purposes of launching FoD we work with partners from Italy and UK (in particular – Megalith Games, the guys behind Godslayer) and have the necessary arrangements in place with casters, cardboard makers, etc. Dont hesitate to ask us anything on Facebook, all feedback is precious to us! =)
Cool – thanks for dropping by and answering questions!
You are welcome! The more feedback and questions we have, the better =) So far we had plenty of comments, ideas and suggestions from local metas and social networks, but this is a whole new level for us!
I think the droid will look fantastic, the cat people look great as well.
Shattered took the longest to design, however we like how they turned out in the end. We hope to get their casts for painting next week and will upload them to FB once we get the box from post =)
Well then it seems that even if the game is not great the minis look wonderful. And just about perfect for Starfinder.
While the minies were designed with our own game in mind, we are perfectly fine with any other use you may have for them, be it just for a nice mini to paint or for any other game out there =)