Para Bellum Explore The Difference Between Magic & Faith In Conquest
August 27, 2018 by dracs
In their latest blog post, Para Bellum has explored the two different forms magic takes within the world of Conquest, and how spellcasters play across the table top.
The two forms of magic in Conquest are Primordial Magic and Faith Magic.
Primordial Magic is the force that created the world itself, wielded by "Gifted" individuals.
Meanwhile, at the other end of the spectrum, we find Faith Magic. Or is it magic? Most practitioners of it would argue that it is completely different. And who is going to argue with someone who has a little divine intervention at their fingertips?
Para Bellum goes on to talk about the two different Caster Characters you can include in your armies, Wizards and Priests, and how spellcasting works out in the game.
Magic is one of the things that most draws me into a game and setting. Having an interesting magic system that informs the character and style of the world is something I always look for.
The delineation between Primordial Magic and Faith Magic is one I find particularly intriguing and one I want to see explored further, both in the game's background and in the game itself.
Take a look at Para Bellum's blog post and let us know what you think of their approach to magic.
"Who is going to argue with someone who has a little divine intervention at their fingertips?"
Can be interesting to see how the two magic’s work for and against each other.
I am not desperately familiar with Conquest but the article leaves with one question: So does Primordial and Faith magic work differently in anyway or it just a fluff difference?
Just the fluff. Both Priests and Wizards use the same rules for casting spells.