Death On The Reik Returns To Warhammer Fantasy Roleplay
July 1, 2019 by brennon
Cubicle 7 announced the next step for their Enemy Within Director's Cut, bringing back a classic campaign for the new edition of Warhammer Fantasy Role-Play. Watch out for Death On The Reik...
This is part two of the Enemy Within Campaign which should appeal to those who played the classic adventure back in the day. Inside its covers, you'll find...
- The next two adventures of the Enemy Within campaign: Death on the Reik, and The Wittgenstein Horror, both of which are revised and updated by Graeme Davis, legendary WFRP author, and one of the original writers of the campaign
- A selection of ‘Grognard Boxes’ that add entirely new ways to play through the adventures, ensuring even those who have played the Enemy Within campaign before will find Death on the Reik fresh and new
- A complete guide to ‘River Life of the Empire’, detailing everything required to take your games of WFRP to the dangerous rivers of the Empire
This sounds like it's going to be a lot of fun. I am starting to rely a lot more on pre-generated scenarios and campaigns like this in order to roleplay as I just don't have time nowadays. Plus, the team at Cubicle 7 put SO much effort into these supplements for their games. They are packed with beautiful artwork and laid out to make them super easy to follow.
An Essential Companion
As well as the Death On The Reik campaign there's also a second book which might appeal to collectors and those who want to colour their stories with more from the Old World.
If you thought the campaign book was looking packed, this takes things to another level. As well as helping to embellish Death On The Reik it will also help those who want to explore this area of The Empire in more detail.
- Guest Commentaries: James Wallis, writer and developer of WFRP 1st Edition, and Martin McKenna, the artist for the original Death on the Reik, reflect on their memories of the Enemy Within campaign.
- Deleted Scenes: The Imperial Plenipotentiary and The Maria Borgia add two updated and expanded scenes to include in any river-based adventure.
- Extracts from Hortensia Puddlefoot’s General Concordance of Herbs: A selection of new herbs to add to your games of WFRP.
- Life on the Reik: A deep examination of river life in the Empire, including expanded trading rules, new river vessels, boat upgrades, canal locks and tolls, river travel rules, the Imperial River Patrol, river crime, and much more.
- The River Bestiary: A host of new river-based creatures to terrorise those foolish enough to go swimming.
- Waterborne Diseases: A collection of waterborne diseases to make any adventurer pause before wading too deep.
- The Imperial Semaphore Service: The Empire’s extraordinary engineering project to send messages across the Empire is detailed in full, explaining the wide-ranging plans for this newest communication service.
- River Trading Posts of the Reikland: A guide to the river trading hubs of the Reikland, from the largest merchant towns to the smallest villages.
- Riverfolk of the Reik: A wide range of river-based NPCs to add to any WFRP adventure, with hints and tips for how to use them.
- The Red Crown: A GM’s Guide: A complete breakdown of the Red Crown, one of the most dangerous Tzeentch cults of the Empire.
- The Emperor Luipold: An update of the WFRP 1st edition supplement The Emperor Luitpold, detailing one of the Reik’s most luxurious river liners.
- The Vengeance of the Gravelord: Part one of a sequence of adventures that run parallel to the Enemy Within, including an adaption of the WFRP 1st edition classic, Carrion up the Reik
So yeah...quite a bit of new information there! All of this stuff is essential for those that want to add more colour to their campaigns, giving your players a real taste of the Old World.
Will you be picking this up?
"All of this stuff is essential for those that want to add more colour to their campaigns, giving your players a real taste of the Old World..."
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@brennon have fun with this one, I played it many many many years ago , good campaign if I remember it well.
I don’t have an RPG group (nor the free time to join one) but I’m tempted to pick these up just to read. My nostalgia nerves are throbbing at this.
The companion is so good you get most of it twice.
Hmm, very weird – well…I have sorted that now heh
The duplication is on the original Cubicle 7 webpage.
This is one of the all time classic rpg campaigns. It’s well worth reading even if you don’t play the wfrp rules or setting. Not only are the individual adventures excellent but I think the whole campaign can serve as a how to reference for any rpg game/setting/system. Teenage me was SHOCKED that you could tell more narrative stories via RPGs than most fantasy novels. My group went from killing random monsters in random dungeons to living grand epics that we still reminisce over 25 years later. I ran different parts of it in wfrp (1st Ed), D&d (2nd), and… Read more »
I love the artwork pictures.