Andy Chambers Joins Warlord’s Konflikt ’47 Design Team
May 27, 2024 by brennon
Warlord Games has announced that Andy Chambers, legendary game designer, is joining the Konflikt '47 design team. This 28mm Weird World War wargame's universe, rules and more are evolving.
Konflikt '47 // Warlord Games
Andy Chambers has worked on some big projects in the past including Necromunda and Battlefleet Gothic. He has also developed games for Warlord including Blood Red Skies and Judge Dredd. He is now bringing his expertise to Konflikt '47 as Warlord looks to give the game a new lease on life.
Nachtjager // Konflikt '47
Andy Chambers, heading up the writing and development team, said...
"I am absolutely thrilled to be returning to a Weird World War II setting once more, it’s always been such a great inspiration for me and I’m looking forward to pushing forward the Konflikt '47 universe, particularly ramping up the 'weird' factor! I have many, many plans for the Konflikt '47 universe, and I'm in the process of pulling together a fantastic team to help me - I hope to be able to reveal them to you over the coming months! Many thanks to Warlord for the opportunity, and to the members of the Konflikt '47 community I’ve already spoken to for your insights - big plans are afoot, and I'm certain you'll like them"
We have recently been talking about Konflikt '47 more here at OnTableTop, especially because it's easy to take a Bolt Action force from the World War II wargame and upgrade it to slot into the Weird World War setting of Konflikt '47. All you need are some technologically advanced tanks and a few weird experiments and you're good to go.
Tesla Sherman // Konflikt '47
More news and updates will be coming out regarding Konflikt '47 later this year so watch this space. Do you have a Konflikt '47 army sitting around that might see itself returning to the field of battle?
Drop your thoughts below...
"He is now bringing his expertise to Konflikt '47..."
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This is one I keep looking at. I’m not a WW2 gamer but getting to the age where I’ll happily watch a WW2 documentary over something else. Which then makes me think, I should do bolt action, but I like lasers. This could scratch the itch…
Also… boot camp???
That’s a surprise, I thought the K47 rules were with the original developers (Clockwork Goblin Miniatures). Have they no retired from writing the rules (or did Warlord finally buy them out)?
Seems a shame as although Andy Chambers has a fine history of putting out games rules/systems, all his more recent offerings via Warlord have been a bit “samey” 🙁
I agree entirely. Nice chap, but living on a reputation that may be slightly dated. The Judge Dredd game is fun. It’s nothing ground-breaking however. Fingers crossed he will do something good with K47 this time round because I’ve always been tempted by the game but never quite felt the need to go for it.
@brennon spam alert
I’m hoping there will be a new edition of K47 based on the BA 3rd edition that’s coming out later this year. Then I’m looking forward to new supplements and models to support them after that. Bringing on Andy C is a positive move in that direction I think. We’re not looking for radical new gaming mechanisms here, but a rationalisation and expansion of vision. I think Andy C could be a good fit for that role.