Blood Red Skies: Turn Breakdown
April 6, 2018 by dignity
Today I'm joined by Rich from Warlord Games to discuss how Blood Red Skies works on the tabletop and a breakdown of the turn sequence.
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What I love about Blood Red Skies is the turn sequences. No longer are we holding tokens or passing initiative counters back and forth. The play is very smart in that each plane on the battlefield will have an advantage, disadvantage or neutral position that tells the players which one goes next in the turn order.
Will you be picking up Blood Red Skies at Salute this year?
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6 D6 you have a 40% probability of getting 1 hit (Ace)
Excellent review and play through. From a maybe to a yes, so much potential when hurricanes and me 110 will be added. Bring them on.
And they are next apparently 🙂
looking forward to this. I have ordered the base box. I was wondering if anyone know if there are any special cards in the german and british squardron boxes. if not I might as well just order two of the starter boxes since you’ll get all the dice and templates for free then.