Modern Wargaming: Conflict In The Ukraine Part Four – Endgame & Conclusions
November 16, 2015 by crew
At last we come to the end of our article series on modern wargaming, with a specific focus on the recent conflict in Ukraine. In Part One, we discussed “current-conflict” gaming and summarized the context of the 2014-2015 war in Ukraine, while Parts Two and Three took a more detailed look at the conflict’s engagements.
Now we come to the end of the conflict, looking at the last engagements in the spring and summer of 2015. We’ll briefly discuss how the violence has reduced to a fraction of its earlier levels, prompting many to hope that this conflict may be finally drawing to a close.
THE GATEWAY OF SHYROKYNE (March 25th, 2015)
In Part Three we discussed how the Minsk II ceasefire (February 11th, 2015) failed to even slow down the fighting in many areas of eastern Ukraine. One such hotspot lay in the far south of the warzone, where the town of Shyrokyne stood squarely in the path of the separatist advance to Mariupol.
Mariupol is an important industrial centre along the Sea of Asov. Largely pro-Kiev, it was nevertheless a target for separatists and supporting Russian Federation troops, with advanced T-80 series tanks often photographed in the area. Just seven miles (11 kilometres) to the east, Shyrokyne blocked the road and approaches to Mariupol.
Mariupol (and by extension, Shyrokyne) was an objective for pro-Russian separatists for more than just industrial and economic reasons. Ukrainian media often suggested that Putin wanted this strip of land along the coast of the Sea of Asov to form a land bride to Crimea, recently annexed by the Russian Federation in early 2014.
Despite constant shelling, separatists attacks, and Russian armour, the Ukrainians never gave up Shyrokyne. Army, National Guard, and volunteer militias (including the “Donbas” and controversial “Asov” Battalions) held their positions for months, especially when fighting reached an apex in March and April, 2015.
Finally the Organization for Security and Co-operation in Europe (OCSE) negotiated a “demilitarization” of Shyrokyne. On July 1st, the separatists agreed to withdraw if right-wing militias like the Asov Battalion did the same. The agreement was controversial, but the militias pulled out, replaced by the Ukrainian 36th Marine Brigade.
During the battle for Shyrokyne, the Ukrainians also had foreign volunteers in their ranks. Polish volunteers were interviewed with the Donbas Battalion during the shooting, but it was never clear how many there were. Ukrainians also claimed other “NATO forces” were helping them, but I could find no source to verify this.
PISKY SUBURBS (July 17th, 2015)
Even as fighting began to diminish in the south, in other areas of the warzone the violence continued unabated. One of the fiercest battlefields in the Ukraine during the late spring and summer of 2015 remained near one of the war’s most bitterly-contested battlefields: the Donetsk International Airport.
Although the airport had been re-taken by separatists in January (only after a devastating four-month siege), the neighbouring suburb of Pisky had always remained in government hands. This was a sharp thorn in the side of the separatists, as Pisky was right on the outskirts of Donetsk itself, capital of the DPR (Donetsk People’s Republic).
Defended by elements of the Ukrainian 93rd and 28th Mechanized Brigades and the “Dnipro-1” volunteer battalion, Pisky has seen heavy fighting as recently as August 12th (latest confirmed report). Yet this seemed to be strictly “non-kinetic” warfare, with exchanges of sniper fire, artillery salvoes, and patrol skirmishes...but no set-piece assaults.
Not that the fighting seemed “non-kinetic” to the civilians who lived here. Once housing over 2000 residents, only about 100 residents did not flee. Those house still occupied were painted in large letters “People Live Here” so as not to draw fire. Without gas, water, or electricity, they have survived on humanitarian aid.
For the Ukrainian troops in Pisky, the objective was simply to hold out. If the DPR couldn’t control the suburbs of its own capital, after all, could it really be recognized by the outside world as a viable independent state?
THE END IN SIGHT?
Meanwhile, against all the odds, violence across the Ukraine abruptly started to scale back, starting in August of 2015. By October, it had almost stopped completely.
Meanwhile, the rhetoric of DPR and LPR leaders became much more conciliatory. They began talking about cooperation with Kiev, assuming certain conditions were met. Hardliners, meanwhile, were quietly replaced. Russian military support for the separatists has also greatly reduced.
CONCLUSIONS?
For those interested in examining the particular problems and characteristics of the Ukraine conflict or similar modern-era war on the table top, here are a few takeaways that might help you get started.
TROOP QUALITY: Far more important than the technical particulars of “this gun” or “that tank” is the training and confidence of the combatants. Whereas late World War II saw armies of relatively similar conscripts using vastly different weapons, in modern warfare the exact opposite is usually the case.
The evolution of modern weapons has led many of them to very similar “apex” designs. In contrast, modern war sees everything from untrained insurgents (angry civilians who can barely reload their weapons) to elite SAS and Navy SEAL teams. These are the critical “force level” details to watch, not millimetres and rounds per minute.
TECH, SCHMECH: While we live in a high-tech world where the latest gadget seems to effect everything, this is rarely the case in most wars currently in progress around the world. Bear in mind that most wars today are not fought between “armies” – but insurgencies, militias or terrorist organizations.
Even if one side has technology and the other doesn’t, the low-tech side will do whatever it can to ensure technology doesn’t matter. For example, insurgencies may hide in dense civilian population centres so government forces can’t use smart bombs or artillery on them.
Even if a given insurgency or rebellion has high-tech gear (usually through foreign aid), they usually can’t support, supply, or maintain it. Most smaller armies spend their limited budgets on “bang,” and neglect things like spare parts, logistics, safety, or command and control. So, once in combat, they don’t stay “modern” for long.
GO TO TOWN: Over half the world’s population now lives in cities, and many of the world’s current or recent conflicts have followed them. This means building a lot of urban terrain, and like Warren says, “more is more.” This is especially true if you’re trying to recreate the density of places like Donetsk, Mogadishu, or Fallujah.
Once the terrain is in place, lines of sight and fire become extremely short. There is no “battle line,” each squad becomes a self-contained cell within its building or alley, and this makes them very easy to outflank. The battle space is also three-dimensional, with movement possible in upper floors or in the sewers.
In closing, some special thanks are in order. Firstly, I would like to acknowledge Beasts of War community members @grimwolfuk and @unclejimmy for introducing me to Force on Force, which has turned out to be a near-perfect system for the kinds of conflicts and engagements found in the Ukraine.
I’d also like to thank the community members who’ve supported this series throughout its run. Our subject matter has definitely sparked some lively conversation. Even if some readers may not have agreed with the topic, the worst thing we can do with a conflict like this is ignore it.
Finally, I’d like to thank @brennon, @warzan, and other members of the Beasts of War team who’ve allowed me to publish on their site, and helped make it look so amazing. People tell me often how great these articles look, but honestly at least half of this is due to the people who work behind the scenes to showcase all this content.
I’ll be taking some time off for the Team Yankee Boot Camp and the holidays after that. Do you have any ideas regarding content for the new year? Even better, reach out to the team and ask about publishing an article of your own!
If you would like to write an article for Beasts of War then please contact me at [email protected] for more information!
"One such hotspot lay in the far south of the warzone, where the town of Shyrokyne stood squarely in the path of the separatist advance to Mariupol..."
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I logged in just to say: this is beyond silly.
Hi @skinnybruiser – I’m sorry that you find this silly but I think this has been a very interesting take on the way in which we explore modern history and conflicts like this. oriskany has talked about this in multiple entries to the series (and in the first part) but I think this has done a lot to help people understand just what went on during the conflict last year and the beginning of this one. Wargaming gives you an entirely different viewpoint on the conflict than just reading what’s found in the media etc. You can explore what challenges… Read more »
Thanks very much, @brennon, I appreciate the support. Frankly I was just going to ignore @skinnybruiser ‘s well-informed and eloquent comment, especially once I saw that he’s been a member for three years and made exactly three comments – all of them negative. Maybe in three more years he’ll return from under his troll bridge and dazzle us with the magnificence and insight of his next creative opus. I wait with baited breath. Slam my work all you want, but personally I find the “educated opinion” that studying modern conflict is “silly” . . . personally offensive and distasteful. I’m… Read more »
What I find silly is the notion that someone would actually believe that reenacting a conflict with a tabletop game is a way to “study it” or give any kind of insight on guerrilla warfare that couldn’t be gotten from informed reading (that would ofc be still limited). I wouldn’t have had any issue with your piece had you not mixed wargaming and your extrapolations on an ungoing conflict that still leaves bodies on the ground daily. Play your scenario as many times as you want, you wouldn’t know more about what happened there after the 100th time than you… Read more »
>> “What I find silly is the notion that someone would actually believe that reenacting a conflict with a tabletop game is a way to “study it” . . . ” Well, military academies around the world do it on a daily basis, so . . . >> “any kind of insight on guerrilla warfare.” Okay, we’re not talking about guerrilla warfare. That’s not how the Ukraine Conflict was fought, and not what the articles were addressing Are we talking about non-kinetic warfare, because those are two different things. >> “leaves bodies on the ground daily” During the nine weeks… Read more »
I’m an Officer of the British army. War gaming is conducted at every level within officer promotion. From company tactics to NATO level invasions. I have been involved at both levels, in practice and reality. We lay a lot more complex mechanisms on top of what we have here, but this is the basic level, in fact, this has been well thought through! And yes, the military also use dice. So please, tell me of your experiences? However, I will point out that it does not replace informed reading, just like informed reading doesn’t replace war gaming, they are joined.… Read more »
Thanks very much, @conscriptboris . 🙂
That is exactly how it is done in war studies! What do you think the military run ‘exercises’ for? It’s all done on paper first. The US Navy use the ‘Harpoon’ system to teach basic tactic to officer recruits, or at leat the used to. As for information, or ‘insights’ taken ‘from books’ – @oriskany, a few others on this site, all have first-hand experience of such conflicts so who better to hear it from? It is not your fault you are ignorant, on the subject, but you shouldn’t make such rash statements on something you, clearly, know nothing about.… Read more »
Wow, thanks as always @unclejimmy – and very glad to see you are feeling better. Man, Harpoon . . . what a system. 🙂 Definitely one for the computers. Played it a few times in my younger days, I was lucky my Dad had a tennis court in the back. Seriously, you usually need THAT much space. One thing I feel I HAVE TO CLEAR UP because it’s been said a few times (with the best intentions, of course), but I just want to be 100% honest especially about something I feel is as important as this . . .… Read more »
I assume the bit which was “beyond silly” was you logging in?
I was tempted to put “what a dick”, but I didn’t. I feel a bit better today so decided to write a bit more!
Brevity is the soul of wit, they say. 😀
I have been told heaps of times that ‘sarcasm’ is the lowest form of wit. My reply – it usually contains a direction and a physical impossibility!
Oh, I gotta say, @unclejimmy , I disagree with what people have told you. 🙂 Sarcasm . . . when done well . . . can be an art form.
By “direction and physical impossibility” . . . you’re referring to an “anatomical” impossibility and a distinct lack of sunshine? 😀 😀
Sarcasm is not the lowest form of wit, that was propaganda from a country across the pond from me that has a reputation for not getting it….they made it up to make themselves feel better. 😛
Uh … Wow. 🙁
Great end to the series, @oriskany . Hmmm… it would be a shame to not take all that kit over to, say, Chechnya 🙂 . Just sayin’.
Stellar terrain once again, and a monumental accomplishment given the time you built it in.
Definitely not a bad idea, @cpauls1 . I was packing up all this 20mm urban terrain the other day wondering when I could use it again. It would be a shame to put all that work into just this article series. Maybe next year (after the holidays), something in the historical forum, perhaps.
Thanks for the comment! 😀
Excellent as ever and very informative. Can’t wait for your next series.
Thanks, @gremlin . 😀 I have no idea what the next one will be about. I’ve done lots on World War II but the topic is a little crowded at the moment. 🙂 Moderns has been okay, maybe USMC vs. Insurgents in Iraq? Then again, @warzan ‘s been asking a lot about Revolution / AWI in some recent Weekenders . . .
The Anglo-Zanzibar War would be good
https://en.m.wikipedia.org/wiki/Anglo-Zanzibar_War
Not sure if I can stretch four articles out of a 40-minute war, Mr. @torros . 🙂
Most wargames take much longer than that whole war took in real life. 🙂
Part One – How it really went down
Part Two – Alternate Result 01
Part Three – Alternate Result 02
Part Four – Director’s Cut and DVD extras.
😀
Part 5 : Deadliest Warrior style replay featuring a what if Hoplites, Mongols, Centurians or the SAS had been there? 😛
I just checked out the site for this show, @nakchak . They have some pretty neat match ups. Others are a little obvious. “Jesse James Gang vs. Al Capone Mafia?” Eh . . . Jesse James had like five guys with lever-action rifles and revolvers. Al Capone had hundreds of goons with full-automatic Thompsons, and millions of dollars to finance a war. So I’m goin’ with old Scarface on that one. 🙂 Or am I taking it too seriously? 🙂
Oh no! Is this one of those Superman v Batman who would win conversations? 🙂
…how about bloopers?
Sure, @unclejimmy . I can image Daniel Craig playing the British admiral about to give the order to fire.
“All batteries, stand by to fire! We have the enemy fart in our sights!”
CUT! CUT CUT CUT!
“What? What did I say?”
“It’s fort, Danny. Fort, fort, FORT!
Yeah but you could do it in 1:1 scale
@gladesrunner. Neither. Marshall Law would just shoot them both
from 2000 AD?
Originally Toxic but still written by Pat Mills and the fabulous artist Kevin O’Neill
@ oriskany – fantastic work you did on that series. re future how about:
– somalia / mogadishu black hawk down type of scenarios. there will be USMC / delta and insurgents obviously…
– or – this may be bit awkward but definitely not crowded 😉 – mercenary wars in Africa e.g. Rhodesia bush war?
hrm, not sure how this is “silly” personally but each to their own I guess. I thought the subject matter was conveyed tastefully and in an interesting and objective way personally. The only thing that stood out a little to me was how immaculate those roads look 😛
Great ideas, @lukaszknap – I’ll admit a 1/72 UH-60 Blackhawk would look pretty amazing on a table. My only reservation would be the buildings. I’d have to build basically all new “desert” or “African” style buildings, which isn’t such a bad thing in itself (that’s why they call it a hobby 🙂 ), but where would I store it? Seriously, I’m reaching critical mass at my house. 😀 Also, we’ll have to see if BoW wants to do any more modern series. I agree with what you’re saying about the streets, @abstractalien – all kinds of rubble / caved in… Read more »
Nice series.
What about Soviets in Afghanistan? I think this war is not often talked about. And I’ve got no idea what really went on there 🙂
That might work, @setesch . I already have a lot of the vehicles, not many buildings required for terrain, and I still have all that desert hills / trees / escarpments from the Desert War series . . . My insurgents were actually more of a “Middle East” variety, I had to paint them to look more like Russians and insurgent Ukrainians, it wouldn’t be too hard to revert them to their original state. I’d just need some 1980s Soviet infantry. And of course a 1/72 Mi-24 Hind gunship. 😀
Well… Revell makes some really good kits… but I fear it would way too much for a wargame. Don’t know if companies have Hinds in 1/72 with lesser parts suiteable for wargaming.
…have a look at what Zvesda make – awesome kits and really cheap too.
Big fan of Zvezda. Hopefully going to Team Yankee Boot Camp with a force of Zvezda T-72s . . . and I ain’t the only one! 🙂
now where can you get them I wonder?
…ebay is a goldmine for them!
have a read of “the bear went over the mountain” and “the other side of the mountain” for more info in the Soviet Afghan war . Great books
That’s a great tip, @aloharover . Thanks, I’ll check those out on Amazon. 🙂
As always well written. And a well informed conclusion backed up by the game results – as we would expect from the sober analytical games – rather than beer and pretzel games.
If you are looking for something different to do with WWII how about the Japanese army’s invasion of China? That’s a bit of WWII you hardly ever see anything on. I’m not sure if there are any great battles to replay, but it’d be interesting to find out.
Thanks very much, @rasmus . This is pretty much what we were going for – although I’ll admit that now that this series is done, I find myself in a pretty “beer and pretzels” mood. Maybe break out King of Tokyo at home in the next couple of nights. 😀 That, and get ready for the upcoming campaign in Lloydoslavia! 😀 There are a couple of battles in the 1937-45 campaigns between Japan and China, @icestation . Shanghai, Wuhan, and of course Chinese participation in the campaigns in Burma all come to mind. You’re right, this period doesn’t get enough… Read more »
was reading about the Reconquista https://en.wikipedia.org/wiki/Reconquista as that war even though it lasted over 700 years barely gets a mention.
In my opinion the war that seems to get forgotten would either be Portuguese Colonial War of the 60’s and 70’s or the War of 1812 (even though Warren has tried to bring it to attention with the Johnny Horton song) there was a lot more to it then that particular battle.
War of 1812 definitely doesn’t get enough attention, even in “American” history. We have the Revolution / AWI, of course, and everyone here talks about the Civil War (it’s basically our “Napoleonics”), but in between we have this “stepchild” war most Americans wouldn’t even know gave birth to our national anthem. 🙂
Most of the battles were relatively small, too. So they should be easier to do in a gaming setting. 🙂 Maybe it’s just that not a lot of minis have been created for it?
The South American wars of Independence are very interesting as well. Quite small battles during the Napoleonic period
We’re talking Simon Bolivar and those wars, @torros ? There’s definitely a lot of ground to cover there. And yes, again, it’s amazing how much isn’t know about them (definitely gotta put myself in that category . . . 🙁 )
I am looking forward to the invasion of Lloydoslavia – and it might be a little more in the beer and pretzel wain 🙂
Totally agree, on both counts. 😀
We are indeed talking about Bolivar and the battles in the region against The Spanish
This is a good starting point
.http://www.grenadierproductions.com
A nice link for anyone who is interested
http://www.professionalwargaming.co.uk/2014.html
Great link, @torros . I actually have this guy’s book (P. Sabin) “Simulating War.”
A little self-aggrandizing, but he’s definitely an authority on the subject and his book definitely outlines how “simulation” level wargames can be applied in all kinds of study.
an interesting end to the series.
love the table quality & pictures. @oriskany
Thanks, @zorg ! 🙂
It’s interesting to hear that wargaming is no use for studying military conflict, when many military organisations use it for that exact purpose… When I worked with Ambush Alley Games on Force on Force, we had a large number of veterans, particularly of Iraq and Afghanistan who both shared their experiences and played the game. It added an extra dimension to the work and I was fortunate to meet some very nice chaps. One of them used the rules mechanics to take his new squad leaders through basic tactics on the table top before deployment, both as a learning tool… Read more »
…a comment from the man himself! I love Force-on-Force, maybe the best rules I have ever used. I also played a set of rules called ‘Battlegroup Kursk’ – they also get my vote. Oh, what am I thinking, you did them both!
Thanks, @piers . Not sure what I can add to what you’ve posted or what I’ve posted and written. Needless to say, I completely agree. 🙂 🙂 🙂
Oh, and everyone … I didn’t mean to BOLD face my whole response up near the top of this thread. That was just me screwing up the closing bold code in my typing and there’s no edit functionality on these front page threads. 🙂
when you think about it war games have been around nearly as long as the pointy stick.
chess and mah-jong? are thousands of years old with commanders out manoeuvring their opponent to win the battle improving their battle skills without loosing men.
its not mah-jong its the one with black & white disc’s on a chess type board
its Wei-qi I was i trying to remember saw it on @torros web link.
“Black & white disc’s on a chess type board” … almost sounds like “Go.” 😀
https://en.wikipedia.org/wiki/Go_(game)
yup.
That would be an interesting thread or forum post . . . “What’s the oldest Wargame?”
“Parallels between gambling (i.e., poker, etc) and games” – there are certainly lots of games that have some element of bidding, betting, wagers, bluffs, etc, not only in skirmish games like Wolsung but Eurogames and cube-pushers in the “Settlers of Catan” vein.
I am sure they have found figures from Ancient Egypt that they think they were used for ta tactical demonstrations
This might help
http://astralcastle.com/games/index.htm
Yeah, I hear the Sphinx figure was impossible to find, the company only released a few and one of the Pharaohs bought most of them just so he could be buried with them. Ra, of course, was overpowered and was soon banned from tournament play, which pissed off most of the fan base who’d paid quite a lot for them and waited forever on Kickstarter . . . 🙂
well they couldn’t play golf they couldn’t get out of the sand bunkers???
GHQ miniatures was setup to supply the US army with miniatures back in 1967
Indeed, @torros – GMC is awesome. Never actually played, but knew a guy who did heavily and I was always impressed with how his tables and vehicles looked. If you HAVE to play WW2 or moderns in miniatures . . . this is the scale really to do it in (at least if you like big tanks, heavy artillery, air strikes, etc.)
Well, what is left to say? A beautiful conclusion to a wonderfully well written, and constructed, set of articles. I would like the see you produce something on Iraq – that really would be worth reading. Never having experience of the ‘infantry’ side of things I would like to hear your take on it. Feeling a bit better after reading this too. I have the urge to try painting more of my minis so I can play some more games. As for you game setting – totally stunning as always. I wish my games look half as good. p.s., you… Read more »
Iraq was actually the original idea for this modern series. Somehow Ukraine grabbed my attention instead. Could certainly come back to Iraq, I already have the troops for it (just a little repainting), some desert buildings, one M1, one Bradley, a couple of HMMVWs . . . My one hesitation would be, as always, the terrain. Most of the anti-insurgency battles in Iraq were in cities. That means a lot of buildings, obviously, which have a distinctive look from these I made for buildings for Europe. Thanks for the kind words on the tables and artwork. For those who don’t… Read more »
…shhhh, it’s a secret!
Oops. 🙂
@skinnybruiser – have you ever heard of someone called Silvan Engel? Perhaps not, but my grandfather told me this when I was about eight – “It is better to be silent, and be thought a fool, than to speak and remove all doubt.” Very clever man my grandfather and he would sit in silence until he knew exactly what to do. At which point he would jump-up and set to work. A great skill to learn. During WW2 he worked for a company that made things and his job was to make designs that wouldn’t work – work. He also… Read more »
I know I blab a lot on this site, but in person I’m usually pretty quiet. I like to “be right.” In my more arrogant moments, I’ll crack something like:
“Whenever I open my mouth, rest assured, I am right.”
To which my girlfriend replies: “That’s why you’re so quiet all the time.”
Exactly. 🙂 If you’re like me, and you’re not smart . . . don’t talk. It makes it easier to fake it. 🙂
….or as my corporal in basic used to say, “if you can’t dazzle me with your brilliance then baffle me with your bullshit.” I could always answer his questions since i’m a clever-clogs.
Like Lt. Col Doolittle says when he’s trashing Ben Affleck’s character in Pearl Harbor: “That’s bullshit McClusky! However, that’s very very . . . GOOD bullshit.” 🙂
Are you sure the bullshit bit just isn’t describing the film
See, I KNEW I would be getting some “backchat” on the Pearl Harbor reference. Yeah, some parts of the movie are a little rough historically. Same writer, I think (Randall Wallace 90% sure) who did The Patriot and Braveheart. 🙂
The “wars are wargames with real people” thing going around in some comments here is so foreign to common sense that it would hardly be taken seriously anywhere else. But hey, to each his own. Have fun with quotes and zingers.
I actually agree with most of this comment. Some of the language here may sound cynical, but it’s a cynical subject. A discussion about war without a degree of detachment or cynicism is like talking about pigs with talking about mud. I mean, you used the word “war” and “common sense” in the same sentence. Just asking . . .what is it you think we are talking about? And, sadly, “games” are exactly how real wars are seen by the politicians who start them. Power, stock options, placating right-wing voting bases, looking to score the next “tough guy” sound bite… Read more »
Military exercises are basically wargames played out with real vehicles etc. So…. Best wargaming story ever – the Republic of Ireland was neutral in WW2 (politics!) and it was assumed that one side or the other might invade it. Ireland was not exactly well endowed with wealth or military equipment so they had to make do with whatever was available. So down in rural County Cork, an exercise was in progress and the defenders of one crossroads had a few rifles and pitchforks. it had been quiet and thoughts were turning toward getting an evening meal when they spotted one… Read more »
Great story, @dorthonion . Apparently they never played Panzer Leader. “Don’t you know “I” class weapons have no effect against armored targets?” 🙂
My favorite “wargaming in the military” quote I think is from Josephus, when he was writing about the Roman Army:
“Their maneuvers are like bloodless battles, their battles like bloody maneuvers.”
Brilliant!
He must have forgotten to make the “bbrr-rrmm-mmbbrr” tank noise as he rode by. 🙂
They should have yelled buckets of bullets and he should have replied boulders of lead! 🙂
A truly outstanding article series @oriskany. Two things from this series that stood out for me was firstly the wealth of detail that you researched and presented in these articles. Secondly the great pains you went too to deliver them so impartially. With each series your wargame table and models just keep getting better. Perhaps for your buildings you could consider sturdy box constructions that your printouts slip over. That way you can flat pack the card exteriors and only need a few basic shapes that don’t flat pack. It was interesting that two side issues arose. Firstly we all… Read more »
Thanks very much, @jamesevans140 – this was definitely a tough one. Fun to do, but honestly I’m glad it’s complete. I guess I say that every time, don’t I? =) That idea about cutting the cardboard buildings into flat wall sections doesn’t sound too bad. That’s what they are now, basically just cardboard boxes with printed Photoshop skins pasted to them. With a sharp enough knife I could probably cut these all apart with a sufficient level of neatness. What I’ve started doing so far is building these structures so they can fit inside one another Fabergé Egg-style. So that… Read more »
Yes you usually do “Its over and I am over it”ish statement each time. Lets face it dude you put heart, sweat and soul into these articles just for us to enjoy. You literally drain yourself every time. To one pole we have people who have been brought up in wargaming on Fantasy and science fiction so in many ways look at it as a toy to be played with. Yes it is a lot of fun charging across the table and killing lots of fictitious orcs. Except no one asked to orcs if it was fun. There is absolutely… Read more »
As you say in your post, @jamesevans140 – “. . . wargames are tools, the tools of war used for analysis to gain deeper understanding. But this is what you and I do.” Very true, but in full and fair defense of some of the detractors of this series, I’m not sure in this is what was accomplished with the Force on Force miniatures games. I don’t think I have all the rules quite straight, and if I do, there are a few small but important omissions. One example was minimum engagement ranges on ATGWs. That one BMP / AT-5… Read more »
Well quite an interesting reply there @oriskany. Now where to start. OK with the English language may be a good start. There is an excellent multi part series produced by the British called “The Adventures of English”. It traces the development of English from a minor Germanic dialect through the influence of languages it encountered through to its near extinction to it spread across the world. One thing made it strong was its core taken from invading Saxons. The Saxon language is not a broad one but when dealing beyond its depth it uses compounding of words. Such as encountering… Read more »
Please don’t take it amiss, @jamesevans140 – but just for fun I pasted your response into an MS Word document to measure it. 1320 words, almost as long as the article itself. 🙂 🙂 🙂 You should contact @brennon and write some articles! In a way, you already have! I know what you mean overuse of some words, how they morph in meaning (or dilute in meaning, if you take less *ahem* charitable view on the subject). A prime example I’m sure everyone’s aware of is the word “literally.” Literally has been misused so much and so often Webster’s finally… Read more »
The problem is here I am up most of the night unsupervised and I can actually really type now. I have missed that so much hen pecking away at my Kindle. So I was lean on my wording and struggling with its pre-emptive typing. Now it is relegated to being just an e-reader (do I have to change my spelling on that already?). So oops on the 1320 words I got carried away with my new found freedom. 🙂 🙂 🙂 What is the maximum word count for an article anyway. Maybe I should write my reply in MS-Word first… Read more »