Flames Of War 4th Edition Boot Camp: Day Two
The Sands of El Alamein Campaign - Map Unit Sizes
We check back in with James (oriskany) to find out more about the campaign map which you're going to be seeing battled over this weekend.
The focus is on Map Unit Sizes for this video. Hopefully by the end of the weekend this isn't going to all feel like it's Greek to you!
Very interesting …hope you guys have fun with the battles
Come on afrika korps 🙂
Don’t be fooled size matters!
Really great stuff guys, I’m really enjoying this kind of campaign setup.
I learnt about the unit sizes ano markings when I read the team yankee book by Harold coyle
@eddie117 – Definitely a great book and a great starting point for people interested in how modern conventional warfare is supposed to work. If you get a chance, try Sir John Hackett’s The Third World War – August: 1985. This was written in the late 70s by the former commander of NATO, predicting how World War III might go in the “future” of 1985.
THIS was the setting used by Harold Coyle, and by extension, the Team Yankee game.
Very informative good job
Nice clear explanation from oriskany. For anyone wanting to find out more there are references out there:
http://www.militaryfactory.com/military_map_symbols.asp
https://en.wikipedia.org/wiki/NATO_Joint_Military_Symbology
Have fun 🙂
Great link, @dorthonion = Indeed there are hundreds, if not thousands more. And of course for the unit size markings, we really only covered battalion, regiment, division and corps. There many more levels above and below this bracket.
Who is the American guy , he seems like he knows his stuff does he have a youtube channel
The “American guy.” One of the nicest things anyone’s said to me. 😀
USA!
USA!
😀
BoW challenge… You know what we want to see, and I’d guess Warren would like to see it too!
Might require a local parking lot and some CGI!
Can’t wait for the next installment. Getting into the meat of it.
Ah ha! Thanks @oriskany it’s all finally starting to make sense. Looking forward to more vids. 🙂
Thanks, @vitruviangoblin , @sercoffee, and @coxjul . 😀
There really is a logic to all this. We’re not just making it up. 😀
That’s a damn fine map. I’m constantly trying to convince my friend with a large shed to convert it into a war room with maps and switch boards fully staffed by men and women in authentic WW2 gear. He keeps saying no and I don’t know why, something about his wife and a hammer blah blah blah.
Keep the series coming. Great stuff!
Great explanation James.
Such good tutorial. I kept thinking of how things scale in terms of both Flames of War and Hearts of Iron 4. I feel like I’ve got a better understanding now. Can’t wait for the next one. Great stuff.
it all adds up! interesting to watch thanks
I would love to see Jame’s campaign expanded in the future as an online campaign that had would wide participation opportunities,
@irontom We actually ran something a little like this about a year and a half ago in June 2015 for the D-Day anniversary. We had 31 players from 19 groups (some players were in more than one group), in seven countries. It was called the Worldwide D-Day Challenge (WWDDC). We basically re-fought Normandy and came up with a similar, but noticeably different, result.
http://www.beastsofwar.com/modern-warfare/world-war-2/worldwide-dday-challenge-part-completing-invasion/
We have a few ideas in the works for another campaign like this.
Haha would be funny to see If anyone in the world could manage to build a whole division just with his collection right now.
Hopefully they make more series like that
I never thought about how much damage a marching army would do to the land before, interesting stuff.
Interesting stuff. I’m looking forward to see how this campaign works. I’d love to figure out how to run something like this with more than 2 sides.
Very interesting I always get confused above company level.
Very interesting to know.
Will be interesting to see how this goes
Cool stuff, looking foreward to the next part!
Looking forward to part 3.