Primogenesis’ The Third Law Robot Battling Kickstarter Launches!
April 11, 2017 by brennon
Primogenesis has launched their Kickstarter this evening for The Third Law which sees you battling it out on the tabletop in control of mighty robots smashing seven shades of something out of each other!
You play the role of a Machinist in control of a group of what are known as Wreckers. This 28mm scale game sees you 'jacked in' to your Wreckers on the tabletop looking to knock out your rivals through various means in order to snatch success.
The Game
You will be able to customise and add to your team between games, switching things out to better suit your way of fighting. Each of the Wreckers teams plays in different ways too, and there are many variations on Machinists and Wreckers within each too to allow you to hunt for success.
Enemies can be taken out in different ways...
- Smashing up one of their Wreckers. When a Wrecker takes too much damage on the battlefield it becomes trashed. The controlling Machinist suffers Feedback from this whilst the Pit Crew haul the Wrecker off and set about repairing it.
- Controlling Nodes on the battlefield. There are several Nodes on each battlefield, and controlling an active one at the end of a turn will cause Feedback to the rival Machinist. However, the Nodes aren't always active. The good news is that they follow a series of logic rules, allowing you to plan your in-game strategy.
One of the interesting mechanics of the game that caught my eye is that when one of your Wreckers is smashed to pieces it isn't out of the game. A 'pit crew' comes in and starts working on patching up the Wrecker to get it back in for the next round of combat.
Of course, you have taken feedback damage from this and therefore are losing when your Wrecker is destroyed but it means that the game is a constant fight until the end of the game rather than halfway through. There's always a way to get back into the fight and try again!
Download The Print & Play Resources
The variety of options open to you when you play the game also hopes to engender that feeling of "just one more game" from you as you step back and consider your tactics. You can also check out the Gameplay Basics in the Tutorial Video above.
The Factions
There are going to be four factions at the launch of the game and on their Kickstarter page. You can find out more about them individually on their respective background pages linked below.
Carbon Combine
Full Metal Dragons
Liberty Division
The Ridden
As mentioned before each of them plays in a different way and comes with a rather awesome background to get stuck into, fleshing out the world. Based on the artwork alone I reckon that I'd have to go for the Liberty Division or the Full Metal Dragon.
When it comes to big smashy robots the Carbon Combine really have taken the medal though. I reckon that's the set that Justin might go for but what do you think? Take a look at their background and find out for yourselves which team meets with your approval.
The Miniatures & Pledges
So now we get to the miniatures and the pledges to see if this game has got you sucked in. The miniatures themselves are looking rather impressive and we'll be showing off some of them throughout this next section painted up by Dark Iron Studio.
At the midst of this is their Core Pledge (£89) which gives you...
- "Hall of Famer" Pledge Level Reward
- Enhanced Array Set from any unlocked Faction
- The Third Law Dice Pack (18 x dice)
- The Third Law Rulebook (printed)
- The Third Law gaming tokens (high-quality acrylic)
- The Third Law machinist upgrade cards (printed)
- Limited Edition "Hound" miniature
- "Included Free" Stretch Goals
...and gets you started in the game. If you want to get in on this with a friend then there is the bigger pledge option (£145) which gets you this.
- "Hall of Famer" Pledge Level Reward
- 2× Enhanced Array Set from any unlocked Faction
- The Third Law Dice Pack (18 x dice)
- The Third Law Rulebook (printed)
- 2× The Third Law gaming tokens (high-quality acrylic)
- The Third Law machinist upgrade cards (printed)
- Limited Edition "Hound" miniature
- "Included Free" Stretch Goals
The addition of the extra stretch goals to this might push you toward diving into this one but the team at Primogenesis has stressed that you go and download that Print & Play Pack and give the game a to before you dive in.
There are ways to get extra Add-Ons for your pledges and they have planned out Stretch Goals too so the team behind this game really do want to push this towards a level of awesomeness on the tabletop. It's also really great to once again see some finished miniatures showing off what you're going to be getting when the game launches.
This really does feel like a game that's dripping with theme and a real sense of guts and weight to it. The models look fanatastic and unlike anything I've seen before too. Match that with some mechanics which allow for fun, competitive gameplay where you always have a chance to get back into the game and this could make it onto the tabletop of a few gamers I know.
Will you be checking this out in more detail?
"You can also check out the Gameplay Basics in the Tutorial Video above..."
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"A 'pit crew' comes in and starts working on patching up the Wrecker to get it back in for the next round of combat..."
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Oooh, the far easternized robots (or whatever kind they are supposed to be) are really appealing to me. Very well working blend.
Current state of the main page:
Kickstarter Banner Ad
Kickstarter campaign launch coverage
Kickstarter in-line ad
Comic
Unboxing video
Kickstarter in-line ad
Let’s Play — a game that isn’t even on Kickstarter yet but will be soon
Kickstarter ad above news item links
I understand the need for revenue, but I thought as a backstager this stuff would be toned down at least a bit. It’s getting kind of ridiculous.
I think it’s just unfortunate timing on the way it landed timewise.
Remember as a Backstager you have a setting in your profile where you can turn the bulk of ad slots off.
IMHO, KS is a reflection of how much of the industry is going. With an avalanche of offerings and limited amount of attention and money that people have, KS is becoming a way to highlight projects. This does not bother me and it highlights products I would otherwise have missed such as Mythic Battles. While I use KS, I am not even close to being a SuperBacker and I appreciate that they highlight neat projects. That being said, I could see a special section called “This Week on Kickstarter” where they highlight up to 5 projects in a format similar… Read more »
@erion
I don’t have the inline ads, just the banner ad at the top of the page and the articles. I assume I must have ads switched off.
This pushed my nerd-OCD buttons: Why is it called The Third Law? I expect the reference is to Asimovs three laws of Robotics: “1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey orders given it by human beings except where such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law” but as this game features human controlled machines and not self aware robots, so… Read more »
Hi maledrakh You are correct, the name is a reference to Asimov’s laws of Robotics. We have (like all good designers haha) played more than a bit fast and loose with the reference though. Part of the background for the game brings in the question of Artificial Intelligence…at the point in time the game is set the ‘Wreckers’ are not seen as self aware by the humans, they are merely robotic tools (and hence not governed by the laws) but as the story progresses… Anyway, you got the reference bob on, thank you for taking an interest, it’s nice to… Read more »