Corvus Belli Tease More From Infinity N5 & The New Edition
August 9, 2024 by brennon
If you missed last week's Corvus Belli GenCon Seminar, the new edition of Infinity is on the way very soon. Corvus Belli's awesome 28mm Sci-Fi skirmish game is going to be getting its N5 edition later this year alongside new miniatures.
Infinity N5 // Corvus Belli
Infinity N5 is coming later this year and it will be a polished version of the game as it stands. A few things are going to be tweaked and older armies are going to be revised alongside a review of troop profiles and the general product design behind the game.
The storyline is also going to have moved forward five years and a new planet has been discovered after the events of Endsong. The JSA and PanOceania head to this planet but during that journey, the JSA betrayed PanOceania and now the planet has been claimed by them. The NA-2 conglomerate has broken down and now the PanOceania forces (alongside others) are going to be fighting to take it off them.
Infinity N5 Teaser // Corvus Belli
A new Battle Packs is going to be coming which features PanOceania and JSA battling it out. That means brand-new miniatures and some good ways for you to get stuck into a fresh new edition.
As well as that new avenue into Infinity, CodeOne is going to be going away but will be replaced by Infinity Essentials. This is a new way to dive into the game that matches the spirit of CodeOne. It will have a closed product line with the basics for each army making it easy for new players to know where to start.
The Essentials boxes will come with how-to-play guides and there will be profile cards in the sets as well so you'll have all the reference elements you need at the tabletop. Intriguing.
Keep an eye out for more from Infinity N5 and Essentials later in the year. We might even have a very enthusiastic member of the Corvus Belli team in the studio soon to tell us all about it.
Will you be checking out the new edition?
"Keep an eye out for more from Infinity N5 and Essentials later in the year..."
I’ve always felt this game was super appealing but near impossible to figure out where to begin.
No idea what CodeOne even is, sounds like jargon, which doesn’t help me pick things off the shelf. “Essentials” is plain language that says start here.
Maybe this time. Definitely want the “with friends like this, who needs enemas” terrain pack if I do.
It’s actually one of the easier games to figure out how to start. You have two options. You buy a battle pack (the two players starter set). That gets you two forces albeit at a smaller size than is normal for most games. If you like it you buy the “beyond” add on box that fleshes the battle pack forces out to the standard “300 points” that most games are played at and you have two standard size forces. This gets you your tokens and templates too. Or you just buy an Action Pack which gets you one force at… Read more »
This is very exciting. JSA are a fantastic looking Army and the idea of them getting there own planet is great.
Code One was a good idea but didn’t provide an easy way to get into Infinity it felt like you might as well play Infinity proper.
Can’t wait for this!
I will almost certainly be buying a battle pack containing JSA!
Love the idea of infinity. Not played it since second edition though. Always found it to be one of those games that as soon as you start playing something else, it’s very easy to get left behind. Maybe it’s just me and that I’m too casual a gamer, I. That I don’t get to play games that often, but it feels like a steep learning curve to get back into. That being said, I may try to get my head around it again and with a new rules set coming out tgat could be the time to start.
I have been tempted by Infinity many times in the past, maybe now is the time to bite the bullet.
I love the theme and feel of infinity but I haven’t played since second edition. The game felt like it had become too complicated and too fiddly with all the little additional rules.. Hopefully this edition will streamline the game a little.
The core Infinity rules are pretty straight forward, amongst some of the easiest out there. Sure the face-off roles take a bit to understand and get used to as they are a bit different to most other mainstream games. The issue comes with the special rules/attributes and the sheer quantity of list-building options. That is just completely overwhelming. I must have been one of the very few people who liked Code One. The more limited scope just made it easier to teach and play in my family and locally. No chance to do that with N4. CB has a problem… Read more »