Flames of War FTW: Smoke Rules Explained!
July 18, 2014 by warzan
Video Sponsor: Warmachine
It's time for more from Flames of War For the Win and today Warren & Dave are taking a closer look at the rules for using smoke in your World War II games.
What's your favourite way of using smoke on the battlefield?
that is a really nice table
If memory serves, that table is all modular, as well. Glad to see a new episode! It’s been a while since the last one, I was actually starting to wonder. 🙂 Great tips on the smoke. I try to think of it this way . . . “There are 10 German PzKpfw IVs coming toward me. Do I have a weapon that will take five of them off the board in one swing (short of a tactical nuke? 🙂 )” “No, but I have a tool that could reduce all their ROFs by 50%. In certain situations, I MAY have… Read more »
Great video. Particularly interesting to hear Steve’s advise.
However, as a Soviet player, I will now cry a little. (Smoke vs Hen & Chick sucks!).
For the Germans I think Panzer III N’s and StuH42’s will direct-fire smoke? (Looking at my Fortress Italy book..)
Yeah the new Italy books help the late war Germans some what with smoke, this video was shot before they where out….
I think you guys are great, this video really makes me more curious than ever before about the sheer depth of this game 🙂 I so far only liked the painting and history but I think that smoke is a very interesting thing! In reality the Shermans used it a lot against the Panthers rendering their guns quite useless at their intended ranges, thus allowing them to be flanked more easily as well. I think Germany can solve smoke in FoW by waiting the smoke out though, or spread their assets from big and heavy tanks into smaller tanks like… Read more »
FoW intrigues me more with each of these I watch 🙂
A very interesting and informative KYE this episode.
Panzer IV E or F ,in the copy of north Africa i have, have smoke.
Gorgeous terrain, great video again.
That was an interesting lesson. Good video.
Great episode, these are really good and very informative. I particully like the know your enemy interviews at the start. I’ve only played a few games of flames of war but I’ve amassed over 4000pts of Germans. Having been a long time 40k player It all seemed very similar to me and my friends. I don’t think any of used Reece or smoke. Through reading battle reports and seeing these videos it makes you realise just how much more depth the game has and how many more involved tactical decisions there are to make. I’ve really enjoyed the games that… Read more »
This table looks awesome!
Smokin!
Rule No1: No Smoking over the gaming table!
Well that was an easy rules explanation! 😛
that’s not smoke it’s fog of war?
Smog of War
You don’t want to mix fog and smoke.
End up with a right pea souper.
Won’t even be able to see what you are doing, never mind the enemy! lol
I must play this game :o) Good video, good series
great video guys and also super nice terrain.
This is like Smokey and the Bandit. 🙂 There were tanks that could generate smoke by injecting diesel into their exhausts to obscure the next wave from enemy artillery or long range gunnery. The only concern for me is that smoke becomes like spam. Now if every war consisted of people blinding the other side with smoke and never shooting anything more dangerous at them, that would be fine, but at some point, heavy metal needs to fly. The Kingtiger you have spend six rounds keeping blind may not get a shot in but the platoon of PZIVH’s you forgot… Read more »
Always love FoWFtW! Now to break out the Open Fire set to play!
I want to play on that table
I always enjoy these videos 🙂 I have just finished building my Open Fire Box so will get a few games with that first but looking forward to putting these more advanced ideas into play!
Brilliant! Love the table layout.
Great explanation guys love the full scenery examples.
Nice video. I really liked the interview in this one.
Really enjoying this series, even though I know nothing about WWII (well, obviously I know the basics), nor played FoW. In fact, I think it’s my favourite thing on Beasts of War right now! The idea of focussing on a single tactic and discussing/demonstrating it in depth is really interesting. Would love to see this with other systems, particularly Warmachine/Hordes. One slight quibble – using a camera placed the other end of the studio for cutting in on close ups is really confusing as it flips the action. Suddenly Warren and Dave are on opposite sides of the table/screen, as… Read more »