High Elves go First?!
August 19, 2010 by johnlyons
Darrell answers a question from beyond the grave! Well not really! What he talks about in this one is that lovely ability that lets High Eles in Warhammer Fantasy go first! NO FAIR?? we hear you cry. Well why not watch and see what this is all about.
This is why I really dislke swordmasters now as this combined with the fact my HE opponent takes lore of life allowing him to grant the unit +2 T with flesh to stone and the 2nd rank also striking with 2 attacks per swordsmen cause my skaven and skinks a large amount of pain.
+2T is quite hefty, but you can only get one supporting attack per model. Monstrous infantry can get up to three.
Why does the 2nd rank of theire swordmasters get 2 attacks? It says that “…. to represent this he can only ever make a single attack regardless of the number of attacks on his profile or any bonus attacks bla bla bla” on page 49
Yes I am fully aware of this I was just reffering to the fact that each swordsmen has 2 attacks base which is pretty nasty seeing as they will usually be at least 5 men in a rank and 15, Str 5 attacks, ASF at WS6 is going to cause any unit a lot of pain.
That is why you pump the unit ( toughness 3 <– haha) full of arrows 😀
Chrome polished cheating riff raff hedgehog mimicing *mumbles* …
First comment, w00t! To be honest, that FAQ seems broken to me. It is also contradictory to the actual words written. It states that they have Always Strikes First, regardless of weapon, but that doesn’t negate the weapon’s Always Strikes Last, it just means that both come into effect and you end up striking at Inititiative order. Considering the high Inititiative of elves int he first place, they’d usually still be striking before you as is, but now they get the re-roll as well in most situations. It feels like they’ve not considered it properly. Great Weapons in Initiative order… Read more »
Buggery. It seems I spent too much time typing and so I’m fourth not first 😉
Cos you ain’t a High Helf and get the chessy “always type first” special rule! lol
Damn straight. Curse my basic Initiative 😀
good grief! first comment?!.. please!
Each army has their thing that their good at. skeletons wont break, immune to psycology etc. high elves always strike first. blah blah blah. What I have issue with is the always strike first rule also means you can reroll to-hit rolls when you’re higher initiative. That’s standing very much on the toes of dark elves as most armies have lower initiative than elves. coincidence with the islands of blood hey?!!
at least they still look like pansies with their love hearts on their armour!!!
It looked like it would be the first comment, but I had to let it buffer, watch it and then typed a long reply (well, longer than the others 😀 ). I wouldn’t say it’s “standing on their toes” at all… I think it’s better, but not the same. As for the coincidence with IoB, it’s more likely “coincidence” with the wave of HEs expected in October… Lastly, it probably wasn’t thought of in context to HEs. If it was, they didn’t consider the swordmasters with the ridiculous and contradictory FAQ. (I’d also like to point out that this isn’t… Read more »
In my local club, theres a guy who uses a empire gunline and skaven mass slave armies, whose sole intention is too win by restricting how much fun the other player has. As soon as he saw my high elves would be striking first with great weapons (and it’s no change from 7th all you nay-sayers who say its over-powered) he called cheese on my whole army. High elves were not broken in 7th, yet with the 8th changes that made shooting deadlier and more common, and the striking in two ranks casualties from the back, if anything lessened the… Read more »
I don’t thinkt hat the Always Strikes First is broken, I just think it’s stupid that the FAQ says that they Alwasy Strikes First with great weapons, whent he actual rules doesn’t negate the rules of great weapons. It says they have Always Strikes First, regardless of weapon. The weapon has Always Strikes Last and they cancel each other out. It’s not removing the Always Strikes First, but there’s nothing saying that they’re great Weapons have Always Strikes Last. If the FAQ didn’t say contrary to the rule, I would insist my opponent plays it in Initiative order. It’s not… Read more »
Even if the High elf army book, says specifically that they go first no matter what the BRB says? Or would that be ignored? Frankly the fact they had to FAQ it, in my mind was unnecessary, if anyone had read the army book, it was pretty obvious that unless they faq’d it to say; ignore this rule, I’d still be going first with the great weapons. Nothings changed since 7th? I still don’t understand the internet’s backlash against it. If it was balanced in 7th, and after the initial backlash when the army book came out, nearly everyone agreed… Read more »
If you notice my avatar and name, I AM a Chaos Dwarfs player, lol 😀 However, I hadn’t read the rule back in 7th, I just knew they had ASF. If you read the book, it actually says that they get ASF, “regardless of weapon”, not saying “ignoring weapon penalties, such as ASL”. That means that they have ASL from the Great Weapon, but still get ASF. The BRB then specifically states that if you have both, they cancel out. It’s not that I’m saying they don’t have ASF, quite the contrary. I am however pointing out that the GWs… Read more »
Basically everyone knew that High elves would be going first, due the army book rule as that was what was intended by the rule in the high elf army book. But as you rightly pointed out, before the FAQ, it could have been argued that they had to strike at inititive (even though 80% of people would have taken the weapon ignoring part of the rule to over-ride this). I’m just glad that they did put it in the FAQ, as you always get someone that will argue if its not 100% written down clearly. Each army has their moments… Read more »
i agree with this wholeheartedly
You get to re-roll to hit, if you have Always Strikes first and your initiative is Higher than or Equal to your opponents initiative not just if it’s Higher.
I see many points in this discussion… and i ´gotta say that “Always strikes First”+Great Weapon+HE initative sounds really F* up to me. although ive never faced HE but as long as this rule exists i surely dont want to. according to this rules 10 swordmasters would launch 20 attacks at str5 WS6 with reroll to hit?(as i said, i´ve never encountered HE so correct me if im wrong) but in that case they would probably kill at least 14 clanrats each round of combat… and then the rest of that unit would break and flee… sorry all HE players… Read more »
Goblins could still slaugter them once you pass the animosity and fear tests. 5 gobbos to each blond emo elf or there abouts o.o;
Passing Animosity AND Fear tests to then slaughter them? 😀 As true as that may or may not be, they do still have to succeed at both.
as far as im concerned every army needs a perk or two. It just so happens always striking first wont matter against.. MY STEAM TANK muahahaaha!!
No matter how much you debate about High Elves…they’re cheesy!!!!
Espessialy with a well balanced armylist!
But a good gun-line should do the trick 😉
God plays High Elves… Made me laugh!
I am a Empire/High~Wood Elf/Dwarf player and i have played both with and against HEs and it isn’t broken per-say it just needs to be modified a bit sorta make it to where they lose either the re-roll or strike in initiative order or something… i am saying this as a HE player so any other He player that wants to complain go ahead…
The re-roll makes sense (but I’d have thought it’s represented by the extra attack) to show their training and elite status as warriors. However, the ASF is negated by ASL and that makes sense because the weapon isn’t suddenly less cumbersome/long.
Glad to see someone with the army thinking beyond simply defending it 😀
its obviosly that the way to go against swordmasters is ranged units like archers or handgunners takin the swordmasters down before they could enter close combat with their crash & smash rules… wich take me to my biggest problem against HE… Skaven seriosly lack ranged units…the only unit with a decent range is the warplock jezzails… wich is: A; a special unit and B; have the potential of blowing themselves up… while both the ratlinggun and the doomwheel have ranged weaponery its a range of 18″ wich aint a comfortable range… and since highleves got som serious archers its likely… Read more »
At first, I thought you were going to just prattle on about how easy it is to remove them via shooting, but am glad you pointed out the fact that they have better shooting than a lot of armies (Ogres, Chaos, Beastmen, Daemons, Chaos Dwarfs, Lizardmen, etc etc…).
Glad you pointed out both sides 😉
Skaven are actually one of the worst armies high elves can face, you have hordes of troops that can just grind down the elves. I play both armies and skaven are suitably equipped to comabt and infantry the elves throw at them, plague wind mortars, catapults, warpfire throwers, Lightning cannons, all make a mess of elven units. Afterall the whole elven army is normally only a 5+ save, on t3. For every elf you kill via shooting thats a loss, while skaven can just soak it up. But personnally as a skaven player, I like to charge stuff than sit… Read more »
I love my High Elves army. I’ve only played one Warhammer Fantasy battle with it so far and it was pretty good. Having that ‘Always Strike First’ rule came in very handy!!!
Going back a few editions of the HE book the Swordmasters had a rule that made them ignore the ASL for GW, In which case it is more the White Loins and Phoenix Guard that benefit from ignoring the ASL
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