Grind Up Plenty O’ Corpses With New Necromunda Gangs
January 20, 2020 by brennon
As well as the warbands making their way to Warcry, Games Workshop has also been working on bringing the gangs from Necromunda: Dark Uprising into the mix for those who missed out on that set. So, whilst not new, they are now widely available for those diving into some grimdark gang warfare.
Delve Into The Underhive @ Store.OnTableTop
First up, you'll be able to crunch skulls underfoot and punish those who would battle against the rule of those upstairs with the Palanite Subjugator Patrol. This team comes heavily armoured and heavily armed, the definition of an elite force which you could throw into the mix during your games of Necromunda.
Lord Helmawr has seen fit to unleash these grim law enforcement officers on the Underhive and any gang who stands in their way is going to get fragged! I do really like this set and it's really nice to see that Games Workshop is finding new ways to expand on the world of Necromunda they resurrected for the modern tabletop.
"Grind Yer Bones!"
As well as the Palanite Enforcers you've also got their adversaries which appeared in Dark Uprising. Perhaps you fancy allying yourself to the Corpse Grinder Cult instead?
This band of brutal gangers consists of Skinners, Butchers and Cutters. Their weapons were used for cutting up corpses and now they have found other ways to employ them, carving through living flesh just as often as that of the dead. Who would have thought that having such a grim job in the Warhammer 40,000 universe would lead to you going a little bit mad?
I do really like the armoured and helmeted members of this gang but I'm not as sold on the fellows with the bare chests and (for want of a better word) face cages. Something about them seems a little off but perhaps that was the intention?
Terrain Options
If you're battling in the Underhive then you need plenty of terrain. Well, Games Workshop are going to be offering up more Zone Mortalis terrain for you to battle over with a selection of different sets.
This is a pretty flexible set of terrain for you to play around with, making dark corridors or open industrial areas where you can toss your enemies into whirring machinery. Anything which adds more dynamism and verticality to your skirmish games gets a thumbs up from me.
So, are you tempted by Necromunda?
"Perhaps you fancy allying yourself to the Corpse Grinder Cult instead?"
Supported by (Turn Off)
Supported by (Turn Off)
Supported by (Turn Off)
The models are lovely but I am in the @avernos camp – one book to rule them all (not that I own said book but I am not buying a million books to play a game).
I do believe @doctorether has mentioned there is an easier way to get what you need now.
I’m not enterprising and like to own the real thing – analogue and printed is the future!
While I get that there are a few caveats, 1. The gang war books were a mess and the new hardbacks fix a lot of problems. 2. Only the core book and the gangs of the underhive book are required – all other gangs are optional 3. Each book beyond the core 3 has a million of extra options that are not always possible in a campaign along with the other things. You are not expected to use all the books at once. 4. Each of the extra books has added a new facet to the game, or entire new… Read more »
that’s nice if you know which gang you want to play already or if you only want one of the starter gangs.
But what if you haven’t made up your mind yet ?
Other than hoping someone nearby has one of those ‘optional’ books there’s nothing you can do.
One book that covered at least the basics of all gangs would have been so much better.
I’d don’t see what the issue is here. The original version of Necromunda had only 6 gangs listed in it, and no one complained. We are only complaining because as the game has grown new gangs are available and they naturally have been released through additional books. If you want to play one of those gangs – buy the books. It is that simple. All of this moaning about what or what isn’t in the core books (let’s ignore Gang War books because we acknowledge the original release of Underhive and the Gang War books was not great). This is… Read more »
I never like it when games are sold in pieces in order to please the shareholders as opposed to the people that actually buy&play the game.
I have the same complaint about historical wargames, but they at least have somewhat predictable methods of splitting oontent across books … to say nothing of what has been done to 40k or AoS with their endless codexes and additional content.
I see no real reason to release new gangs in their own specific books. There’s never enough content for that sort of schedule.
It’s quite obvious really. They don’t publish materials for stuff they are not producing models for. Let’s look at Classic Necromunda, which was released circa 1995. The game had rules for 6 gangs, though only 2 gangs were available to buy on release. It took a good 6-12 months for all models to be available. Then they released the lone expansion that brought in 3 more gangs which again were released over 6 months. NuMunda was released in 2017 and was released initially using 2d terrain, and had only rules for two gangs. Gang Wars 1-4 brought in rules for… Read more »
The thing is, if Necromunda had only been released in 2017, we would have only known of there being 2 gangs, and then seen new gangs released as they went.
It is only because the community edition exists that there is a demand for all the gangs now.
I’d say the rules are a mess at the moment, and there’s been a lot a rules for rules sake to pad out the books released after the two main books (like how many versions of the same weapon with a slight tweak do you need in the game). This time around GW have seemed to have gone with gang specific armouries (which is the main reason why you’ll be delving into ALL the book during a campaign unless you write EVERYTHING down first). Next is the gang tactics cards designed to give “flavour” to your gang, these were soon… Read more »
Does anyone know if those Zone Mortalis components are compatible with the Sector Mechanicus kits? I’d really love to pick up that set to add to my industrial wargaming table. It’s also nice that they finally have the bits of the Dark Uprising set all available separately, so you can get the Enforcers, Corpse Grinders, or terrain pieces without having to shell out for the whole box. Though now looking at the Enforcers kit, I wonder if their shotguns could be repurposed for some Astartes close-combat squads?
I believe they are not an exact match just due to the method of how each is made.
Ah nuts. That’s too bad, I really would like to give my terrain and troops some of these cool heavy-duty-looking options.
@kronosthetraveler Apparently it is a match as they make in point 3 of this article https://www.warhammer-community.com/2020/01/21/unleash-your-underhive-architectgw-homepage-post-3fw-homepage-post-2/
Oh cool! Okay, I’m definitely snapping up a set of that Zone Mortalis terrain now.
Great looking figures the grinder cult reminds me of the infected in the ghosts of mars film.
I just looked that up (how have I never heard of this movie?), and I can definitely see a LOT of inspiration there. Though the way that these infected are possessed by martian ghosts and become wild, raving berserkers seems awfully familiar…could Carpenter have been a secret 40K fan?
Well you never know same as I had a double take when a heard that Vin Diesel loves playing D&D game’s.
Brian May of Queen once visited GW HQ and I think Kev Adams taught him how to sculpt Orks.
I wonder if any of the figures released had anything he worked on?
Goff Rokkers, maybe?
I like the subjugators as police in some futuristic role playing game, or as ship’s tropps.
Have the Dark Uprising box but I haven’t really dug into it yet. Discovered an AoS Khorne Slaughterpriest I’d forgotten I had as well, he could make a really cool gang leader for the Corpse Grinders.
@brennon Those face-cages are to ensure they don’t snack on the “raw corpse-starch” while they are at work. You don’t want the employees to be eating up all the product for free before it gets to market, after all.
Huh…that actually does make sense when you think about it. Nice catch!