Imperial Guard Manticore Unboxed
12 years ago 13Darrell opens a box containing an Imperial Guard Manticore.
Darrell opens a box containing an Imperial Guard Manticore.
Darrell makes the case for Bolters & Heavy Bolters ruling the land and sky in 6th edition 40K.
As you can now attach grenades to Monstrous Creatures, could those Demolition Veteran Guardsmen make them obsolete?
It's a common "mistake" in 6th edition 40K, but measuring assault distance can spell success or disaster in Warhammer 40K...
The guys take a look at the effects of placing models with varying initiative either in the front row or second rank, during an assault in Warhammer 40K.
Do jump pack Assault Marines now spell the end for AV:10 vehicles? Andy & Darrell investigate...
In the first of a series focusing on the winners and losers of 6th Edition Warhammer 40K. The guys look at one of those 5th edition mega-models that took a hefty dunt to its effectiveness... the Necron Command Barge.
We're back to the business end of 40K as Darrrell and Andy take out a Space Marine Dreadnought and some Space Marine Scouts using those kings of close combat... the Tau?
Those smaller vehicles might have taken a hit in 6th Edition 40K. However, if you're stuck with them, is there a way to squeeze some tactical advantage out of them?
Taking a look at which models lost out, with the change to Warhammer 40K 6th Edition. Have Dreadnoughts taken such a blasting that they're resigned to the bottom of the box?
If you need to get those critical Assault troops to the other side of the board, quickly and safely... then the Space Marine Librarian is your friend... or at least your ally of choice.
Darrell give's advice on how to load out your Landspeeder to take on the terrors of 6th edition.
Darrell has advice on lessening the impact of those pesky weapon destroyed results.
The German Stormtrooper move is a pain for most Allied opponents. Matt gives us some advice on how best to use it.
Darrell is asked a question about when and if you should refuse a challenge during an assault.
With the advent of challenges in Warhammer 40K 6th Edition. Darrell doles out some advice on the best way to kit out your Sergeant to take on those characters.
Darrell has been mining the new 40K book for a while now and has found what could be a handy little tactic for keeping your softer guys in a unit safe until there forced to take an armour save.
Darrell gets the idea to place his Power Fist guy to the back of the unit to keep him safe until he and whats left of his unit get in to combat where the fist can get to work.
Are your units trapped on top of a building? This looks like a job for a sneaky tactic!
It's time to turn on your torches as we investigate the new rules for night fighting and how the changes will affect those Necron armies that rely on the night fighting rules.
More cheese from Darrell as he takes a look at a thoroughly dishonorable tactic... assaulting units that are already falling back.
Darrell gives some advice on how he thinks you should use your units with Deep Strike... but more importantly... what can happen when things go wrong!
Darrell's back to running out Warhammer 40K tips and today he's grabbing the heavy weapons and seeing what happens when they get moving. Or not, as the case may be.
Darrell gets down into the details of what units should be fighting and when in Dark Age. Run away to fight another day?
Darrell takes a look at how to get the most out of the Target Priority Rules in the blasted wasteland of Dark Age.
When your picking your forces for Dark Age we all know that you'll be looking for that one game breaking miniature to beat all your buddies. Well Darrell thinks he's found just that mini in the Forsaken Warwind.
Darrell has a look into some Tactics for the Outcast Starter Box and tells us how he thinks it should be played.
The guys have a close look at Captain Tyco for the Blood Angels.
The guys discuss Blood Angels Chapter Master Dante.
Warren and Darrell have a look at Gabriel Seth from the new Blood Angels codex.
The guys discuss Blood Angel Psykers and their abilities.
Warren and Darrell talk about the Blood Angels and their Fast Tanks.
Darrell gets out the Gazelle/Red Hot from the Brood Faction of Dark Age to have a look at how to use her in your games.
Warren and Darrell have a chat over the Sanguinary Priests
Darrell and Warren talk over Astorath the Grim.
Warren and Darrell have a look at how Death Company work.
Warren and Darrell have a good long look over the Blood Angel Dreadnoughts
Warren and Darrell show you guys the ins and outs of the Red Thirst Special Rule.
Warren and Darrell have a chat about the Baal Predator Tank
Warren and Darrell talk you through the Decent of Angels Special Rule
Darrell has a strange idea, suggesting you toast yourself with your own flamer to gain an advantage.
Darrell looks into Sternguard Special Ammo to see if like the AK47, it will kill every mother ###### in the room. Then has a little trip down to mickey d's for a Royal with Cheese.