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[unofficial weekender] Oh boy my back hurts.

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This topic contains 48 replies, has 11 voices, and was last updated by  sundancer 4 years, 4 months ago.

Viewing 15 posts - 31 through 45 (of 49 total)
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  • #1554016

    crazyredcoat
    Participant
    13642xp

    Work on the last 4 of my berserkers should begin later. Need to start with a good coat of ‘get rid of the damn glossy shade paint’ medium, but they shouldn’t take too long once that drying stage is done. Have some more Norwegian weirdness!

    #1554020

    I’ll see that weirdness and raise you @limburger

    @avernos The spirit of the 80s have called and made themselves known to our misfortune.

    All I can see is Lloyd dancing about on his own webcam show. You’ve seen it just like I have *shudder* Where’s my brain bleach?

    #1554267

    sundancer
    42985xp
    Cult of Games Member

    @blinky465 I just thought of something… how would you go about making that moving red eye of the original Cylon Centurion from Battlestar Galactica in a 28mm mini?

    d2qyz14-af9b5e01-af87-4837-bdd5-ae464af6816a

    #1554499

    blinky465
    17028xp
    Cult of Games Member

    In 28mm?! That’d be pretty tricky.

    The smallest LEDs I’ve hand soldered are 0603 but realistically, anything smaller than 0805 is near impossible (by hand). You’d probably only get three in a row (so less of a Larson Scanner effect, more like an animated left-right blinky led!)

    It’s tempting to give it a try, just to see if it’s possible/feasible. But everything is telling me it’s not!

    At 54mm you *might* get away with a 5 LED larson scanner (5 x 0805-sized LEDs, if not 5 x 0603). But that’d be a tonne of wiring and a whole heap of aggro!

    #1554500

    blinky465
    17028xp
    Cult of Games Member

    @sundancer – in all honesty, I’d print the head in Elegoo translucent black resin, and stick a single, static LED inside the head, paint everything but the visor black and have it as a static light source. It’s very tempting to give it a try (with the scanner effect) but I don’t have any super-tiny 0603 LEDs.

    he diody smd 0603 (3a)

    #1554502

    blinky465
    17028xp
    Cult of Games Member

    Ok. So my curiosity won out. I’ve got some 0402 and 0603 LEDs on order from fleabay. They should be here by the middle of next week – I guess we’ll find out, one way or another pretty soon. I think that’s my pledge for tomorrow sorted 😉

    #1554535

    sundancer
    42985xp
    Cult of Games Member

    Maybe we’re thinking the wrong way. How about one bigger LED and a shutter of sorts moving from left to right? Still, would be a PITA in 28mm…. but just think of the look on other players faces when your Cylon goes “wush wush” XD

    #1554537

    limburger
    21714xp
    Cult of Games Member

    Need some sanity after that noise :

    #1554548

    blinky465
    17028xp
    Cult of Games Member

    @sundancer – a moving shutter? Inside a 28mm head? Wow. Now that I’d love to see! (I did once make an R2D2 with a rotating head in either 28mm or 32mm; the stepper motor was *tiny* but did 90 degree steps – so his head didn’t exactly turn as flip side to side, although it looked liked a drone coptor rotor if you left it spinning!) I think any moving parts at 28mm are out of the window (except on larger terrain pieces). I’m going to see if I can solder 5 x 0603 LEDs in a row, then see how big that array of LEDs works out at, then run multiple wires down to a microcontroller in the base to go “swoosh, swoosh”. I’m still not convinced it’s possible. But at least we’ll know for sure soon….

    #1554618

    A quick note before I head to sleep. I broke down and shelled out the cash for the first of the new Necromunda box sets when I saw it at a FLGS. I like the idea of painting the models and having them all customized with nameplates and having a game that I can keep relatively on small tabletop real estate with vertical play space. The terrain really is something I’d have fun with and introducing new gamers to the 2.5D before going all the 3D would be good for my own learning as well. All in all goodnight everybody.

    #1554670

    sundancer
    42985xp
    Cult of Games Member

    I broke down and shelled out the cash for the first of the new Necromunda

    “One of us! One of us! One of us!”

    #1554671

    woldenspoons
    Participant
    3557xp

    No arguments ever against somebody picking up Necromunda

    #1554680

    blinky465
    17028xp
    Cult of Games Member

    I like the idea of Necromunda. I never quite took the plunge in case it’s like Blood Bowl: love the idea of it, the reality doesn’t quite live up to the expectation. I *still* want to love Blood Bowl, even after more than thirty years. I’ve been frightened of picking up Necromunda for similar reasons!

    #1554690

    sundancer
    42985xp
    Cult of Games Member

    What don’t you like on Blood Bowl @blinky465 ? As long as you play with your friends it’s a lot of fun… at least I think it is 😉

    #1554785

    blinky465
    17028xp
    Cult of Games Member

    It’s too slow. There’s too much to remember. Calculating multiple block assists and cancelling out character skills/traits is a real pain in the butt. Remembering that one character has block and another wrestle and how this affects the outcome gets boring (especially when you’re mid-roll and a player announces “oh, hang on, I get x modifier/benefit because I forgot I had z skill”).

    Other than back in the very early days (when edition 2 came out in the late 80s) everyone – including computer AI in the video game, from what I’ve seen – plays a cage. Pieces are moved more like a game of chess instead of a fast-paced, action-packed game. Players play the percentages instead of the character of the game. Teams used to be deliberately unbalanced and players played them because they were fun. A lot of that got lost along the way.

    I love all the fluff and bumpf that goes with Blood Bowl. I really, really want to love the game. But the experience of playing it, compared to the excitement of learning about the game (and subsequent rule versions) just doesn’t match up, for me.

    I’d love to try Blitz Bowl – that reads like the fast-paced kind of game that Blood Bowl could have been!

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