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July 30, 2019 at 3:06 pm #1419768
Part 2 of the AirWar C21 game between myself (Vietnamese People’s Air Force) and @elessar2590 (US Navy, Squadron VF-51) – Operation Rolling Thunder, North Vietnam (Dong Hoi, just north of the DMZ), late 1968.
Hope you check it out and enjoy some of the funny bits. 😀
July 31, 2019 at 4:29 pm #1420251So in preparation for an imminent project launched by myself and @yavasa – we’re going to be doing wargames commemorating the upcoming 80th Anniversary of the “official” start of World War II.
September 1, 2019 will mark the 80th Anniversary of Germany’s invasion of Poland.
Accordingly, I’ve been building counters for Panzer Leader so these games can start being run through August and into early September.
The Polish I had to start more or oless from scratch. The German counters I’ve had by and large for years, but they included a mid-war German camo scheme in their graphics … so wasn’t really appropriate for 1939. Also, they needed a facelift anyway. Also also, some game values had to be tweaked to mesh with new updates (some of which are more or less universally adopted from the Arab-Israeli Wars rules engine, and some of them I wrote myself as part of the PanzerBlitz: Liberation update).
But anyway, this counter set should do us good service. Now just to draw some maps. @yavasa , meanwhile, is researching many of the battles and picking out the historical touch-points we feel will make the best scenarios.
August 1, 2019 at 2:07 am #1420372August 2, 2019 at 5:39 am #1420819August 6, 2019 at 11:32 am #1422274August 6, 2019 at 12:59 pm #1422342Not too bad. We did have an audio issue that forced me to split the stream into two segments (crashed the audio, so I had to reboot OBS). But other than that @yavasa and I got through five turns and I think he did very well, especially since this was his first game of Panzer Leader, a game that does NOT “lay down for you” on the first try if you know what I mean. 😀
A few snapshots here:
August 6, 2019 at 1:13 pm #1422351More battle reports – this one is from the game @elessar2590 and I had last week.
Valor & Victory: Vietnam Expansion
Australians vs. Viet Cong
Phuoc Tuy Province, II Field Force – 1969August 8, 2019 at 4:55 am #1422911Conclusion of the game @elessar2590 and I had last week.
Valor & Victory: Vietnam Expansion
Australians vs. Viet Cong
Phuoc Tuy Province, II Field Force – 1969August 11, 2019 at 11:10 pm #1425171Had a great demo game of Panzer Leader, updated to 1991 Gulf War, using Toscach Miniatures’ Tactical Combat Middle East as a beginning guide.
Made some counters for the US, including M1A1 Abrams, M2 Bradley APCs, AH-64 Apache gunships, UH-60 Blackhawks, rifle platoons, and HMMWVs, and sent them up against a rag-tag collection of Medina Division Republican Guards (T-72s / BMPs) and remnants of a shattered Iraqi mechanized army division (T-55s / BTRs).
Just a few turns to try out the new counters, again, most of them make up just this morning.
We stream hobby every Thursday, and live games on the web every Sunday! I you haven’t already, check us out!
August 11, 2019 at 11:45 pm #1425173Enjoyed the stream Jim (@oriskany)
It would appear that you are correct in your statement that Panzer Leader is very adaptable.
August 12, 2019 at 5:29 pm #1425484Thanks very much, @templar007 – yeah, the game was of course originally designed for 1943-44 Eastern Front (PanzerBlitz), then expanded to 1944-45 Western Front (Panzer Leader), and then 1956, 67, and 73 (Arab-Israeli Wars). Expanding into the 1990s+ is doable, but the firepower, defense, range, and other factors are now so huge that great care has to be taken in the design of the counters and scenario.
There are whole groups that do little else, NE Atlanta Gaming Club is a good example. And of course Tosasch Miniatures who came up with Tactical Combat: Middle East expansion … which I used as a starting point for some of these counters.
What really makes it wonky is, predictably, technology.
Defense used to be easy to figure out. Thickness of armor, throw in some +/- for size of the unit (the bigger, the worse the defense), armor slope, training, etc.
Now you have to account whether it’s homogeneous steel, laminate, chobham, or reactive (blazer, etc). Holy headache, batman.
Firepower is even worse. New weapons classes like “G” – “I” class weapons that can attack armor at 2 hexes (RPGs, LAWs, Javelins, etc). AA has to be broken out between AA and SAMs. And forget tank guns. What used to be a formula based on (size of the weapon) x (caliber of the weapon … yes, that’s something different) x (rate of fire) +/- some windage for how it’s mounted (fixed, turret), optics, crew training, etc … is now massively complicated by ammunition type, which is a MONSTROUSLY huge factor. Discarding Sabot is said to easily double the armor penetration properties, compared to a standard AT round fired from the same weapon … at most ranges.
So yes … it’s adaptable and flexible. But like most games, the further you take them from “home” so to speak, the more care must be taken by the expansion / scenario designer so the game plays “hands free” and it “looks simple” for the players. 😀
August 13, 2019 at 4:55 am #1425672August 20, 2019 at 5:54 am #1428046Part One of a highlights live stream where we playtested counters and rules for a 1991 Gulf War Edition of Panzer Leader, using Avalon Hill’s Panzer Leader, Arab-Israeli Wars, and Tactical Combat Middle East (Tosach Miniatures) as a baseline.
Just HOW POWERFUL are American armored units compared to their Iraqi counterparts? And just HOW DEMANDING are the American victory requirements? Wargaming doesn’t get much more asymmetrical than this.
August 21, 2019 at 10:31 pm #1428649Part Two of a highlights live stream where we playtested counters and rules for a 1991 Gulf War Edition of Panzer Leader, using Avalon Hill’s Panzer Leader, Arab-Israeli Wars, and Tactical Combat Middle East (Tosach Miniatures) as a baseline.
Just HOW POWERFUL are American armored units compared to their Iraqi counterparts? And just HOW DEMANDING are the American victory requirements? Wargaming doesn’t get much more asymmetrical than this.
August 25, 2019 at 6:16 pm #1429594Looking forward to today’s Twitch Stream…Not sure if it will be Gulf War or Vietnam, but I know it will look good.
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