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This topic contains 484 replies, has 35 voices, and was last updated by  madman1960 5 years, 7 months ago.

Viewing 15 posts - 166 through 180 (of 510 total)
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  • #1355937

    rastamann
    Participant
    2735xp

    I was going throught the World at War 85: Storming the Gap hex and counter kickstarter and right now they’re 2 stretch goals from unlocking everything and we’re up to something like 1000+ counters, 15 individual geomorphic maps and about 30 scenarios, along with a campaign system and a battle generator, playing with 5 nationalities (WGer, EGer, US, USSR and Czechs) – I’m pumped 🙂

    #1355967

    flatbattery
    8265xp
    Cult of Games Member

    @rastamann, the solo system is quite brutal as well apparently.

    #1356014

    rastamann
    Participant
    2735xp

    Yeah, @flatbattery, I read Keith’s designer update on it 🙂 It seems it beat him a few times, which is rather awesome!!

    #1356144

    mkultra99
    Participant
    814xp

    The wargames factory “spec ops” sprues from warlord have disappeared.. they were for sale for like a 1$ or something during christmas/black friday. Now they are gone.. I really wish they would bring them back. Wonder if they are planning a game for them?

    #1356239

    grimwolfuk
    10506xp
    Cult of Games Member

    They were part of the project Z range but I think it might now be dead, might find them on eBay.

    #1356270

    torros
    23808xp
    Cult of Games Member

    I was reading a blog on a battle using the Sabre Squadron rules. Seem quite good

    https://madlemmey.blogspot.com/2019/03/sabresquadron-10mm-soviets-vs-british.html?m=1

     

    Rules link is      http://www.sabresquadron.com/index.html

    #1356314

    oriskany
    60771xp
    Cult of Games Member

    Good afternoon, all ~

    Apologies I’ve been away.  Let me catch up on some replies.

    @limburger: “high maintenance drama queen” … isn’t that true of a lot of western/american hardware? ... and  …  The Soviets otoh appear to have gear that can be maintained by the average farmer (and equally low requirements for crews).

    Very true.  Again, each army has to develop equipment that will work with its doctrine.  Armies are overall systems.  These systems, in turn, are reflections of the societies and cultures from which the armies are drawn.  Thus, the army, doctrine, and in turn, the equipment has to “fit” the strengths, weaknesses, and characteristics of that culture.

    So the American Abrams / British Challenger / German Leopard 2 have to deal with the same basic merits and flaws.  On the pro side, these nations have a lot of money to spend, a great technology market, and a highly-educated recruitment base from which to draw their crews, officers, and support staff.  On the con side, they are volunteer-only armies, so will never have enough people to match potential enemies man-to-man.  The civilian populace of these countries will not stand for mass casualties the way they would in Russia or China.  High-tech personnel are expensive to train, so again, they’ll always come up short in the numbers game.

    Also, this may sound cold, but there are disadvantages in running an organization of smart people, you can’t lie to them and tell t hem their tank is the  best … when it isn’t.  Morale is harder to keep up because smart people will see through your bullshit, etc.  In short, smart people aren’t as easy to manipulate.

    Long story short, they have to build the best tanks (just a small example) they can, because their tanks will always have to defeat three, five or ten times as many opponents.

    There’s also a reason the American Mk 67 fragmentation grenade was designed at the weight, size, and shape of an American baseball, and (for a more modern example) some drone controls often resemble Playtstation or XBox controllers … Military designers and engineers have to factor the culture of their expected user base in their thought process.

    Just another reason I’d be very interested in an academic sense (but I would dread in a real life application) to see things like M1A1 Abrams MBTs in active combat service by export client armies like the Egyptians.

    @suetoniuspaullinus – great question.  I don’t know too much about 28mm miniatures, @grimwolfuk is our expert on that, but from a military perspective … It’s true that for baseline military forces, the evolution of weapons and equipment have started to “apex evolve” into a relatively narrow range of options.  All the first-line tanks of the world basically fire thee kinds of ammo, 125mm Soviet, 120mm British or German, or 105mm in lighter tanks AFVs.  All military ammo is now basically four or five calibers, 5.56 NATO, 5.45mm, 7.62mm COMBLOC, 9mm Parabellum, etc.

    So it would seem that some kind of generic operator miniature set would start to emerge?

    The counterpoint is that within these ranges of general characteristics, there is a “counter-intuitive” trend of increasing specialization.  When we went into Iraq in 2003, most Americans were carrying M16A2 service rifles or M4 carbines (like we see in your Project Z photo).  By the end it seemed no two M4s looked alike with all the attachments, accessories, and fittings … although of course they always fired the same 5.56mm NATO / .223 Remington.  So the rules would be the same, although I would wager the miniatures would look very different.

    Then of course there’s all kinds of special rounds like the .50 cal “big  boy” sniper rifles, and God knows what else.  This is why I tend to stick with the 99.9% “main force” militaries, all the SpecOps stuff gets too confusing for an old man like me.  😀

    There’s still talk in US military circles about shifting ammo to some kind of intermediate round, the .680 SPC (special purpose cartridge) or 6.8mm Grendel, although they’ve been saying that since at least 2005.  So I’m not exactly holding my breath.

    #1356317

    oriskany
    60771xp
    Cult of Games Member

    @phaidknott – Absolutely agree, artillery delivered smoke was usually not “hot smoke” to  my knowledge, outside of white phosphorus that was often delivered by mortar (the US Army 4.2 inch “chemical mortar” – 107mm I think – was originally called the “chemical mortar” just for this very purpose).  But howitzer batteries, no, pretty sure that was always “normal” smoke.

    This is why great 1980s game systems like GDW Assault usually  had distinctions between “hot smoke” (that blinded everyone) and “smoke” that blinded only units below a certain tech level (overgeneralizing there).

    I know the feeling re: having to build a huge amount of Soviet-style gear to match a realistic NATO-esque army.  You may have seen the recent The Arab-Israeli Wars Golan Heights battle we had on a live stream with @damon .  For both historical and game balance reasons, my Syrian AFVs (T-62s, T-55s, and BTR-60s, plus a few PT-54s and the like) had to outnumber his Israelis Sho’t Cal Centurions by almost 300 to 40 (about 7:1).   In minis, this is why I have 18 T-72s but only five Leopard 2s.  In counters, its easier but still a pain (you have to print, mount, and cut these).

    In digital counters, it’s not so bad, the size of your Warsaw Pact force is limited only by how fast you can hit the CNTL-C and CNTL-V keys.  😀

    Tosach Wargaming has an update of Panzer Leader for the 1991 and 2003 Gulf Wars (Tactical Combat: Middle East)Panzer Leader is my favorite all-around game system, I just haven’t really had a chance to try this exact system of their counters yet. I really want to, and take an honest, realistic wargaming look at these conflicts.

    But I agree, doing full-scale mechanized combined arms combat in miniature, realistically, is going to be tough given the technological disparities between historical (or even likely) opponents – unless you stick with 6mm or the like GHQ Microarmor, baby!  There’s a reason they’ve been doing this successfully for 50 years!

    @rastamann and @torros – any battle reports from FFOT, or photos or even just recollections?  In 6mm, how large a force do you usually field?  How long does it take?  Do Warsaw Pact forces tend to outgun NATO forces by these kinds of margins?  Just asking, I have the rules somewhere but have never actually tried the game.

    #1356378

    phaidknott
    7023xp
    Cult of Games Member

    While looking into the REFORGER info, I found these video’s on Youtube

    Focused on Exercise Lionheart in 1984, it also features units from the US and German Army. Lot’s of nice period detail here for you painters and modellers. Interesting to see the German units still using the Leopards 1s in ’84 (despite everyone assuming they were all using Leopard 2s by this time)

    While looking at REFORGER it was interesting to see pictures of not only M1s, but M60s and even M48s as well (the M48 was a surprise). One of the key features was that the REFORGER units “mirrored” the equipment used in the US at the POMCUS sites (so if a unit was operating M1s, then it had M1s mothballed in Germany). This was to allow the crews to maintain their familiarity with the equipment no matter which continent they were operating on. I’d assume the M48s were from a National Guard unit (as they were still using them in the mid 80’s), as I don’t think any of the “regulars” were still using them.

    Still trying to work out which units were using the new M2 Bradley in 1984 and which were using the M113 (it’s easier to find the info on the MBTs, a lot of the ORBATS just list the carrier as an “AFV” 🙁 ).

    …and 6mm is the only scale to play moderns (IMHO), that way you get to play with ALL the cool toys that would normally be left as an off table asset. Plus in 6mm collecting a Soviet horde isn’t as impossible as trying to do so in a larger scale 🙂

    #1356383

    limburger
    21679xp
    Cult of Games Member

    I wonder if the availability of the internet has had an effect on Soviet morale in general and that of their troops.

    How does the modern military deal with the availability of information for troops ?
    Does the army limit and/or censor any incoming news media ?

    I think the use of xbox/playstation controllers makes sense, because they are proven tech and they are readily available in large quantities. No need to design and build your own variant (unless you ‘need’ to) which has all the potential supply problems of a limited resource.

    #1356435

    suetoniuspaullinus
    Member
    12198xp

    Anvil Industry operator:

    0C9FD7E0-56A1-4FAA-8CCA-1EF24C2229DD

    #1356551

    grimwolfuk
    10506xp
    Cult of Games Member

    Ok Folks just reminding people that might be interested that we are looking for players who would like to join our Ghost Ops RPG game. Fill in the form below to show expression of interest.

    https://docs.google.com/forms/d/e/1FAIpQLSc5flDOufW_7ATbUNQsotW3XQH9mENOGnMOvGo6xQE85lb7ag/viewform

     

    #1356591

    limburger
    21679xp
    Cult of Games Member

    News from the real world … we’ve got footage of Kurdish women fighting in Syria :

    of course this is ‘propaganda’ material but the pictures still provide reference material

    Are there any systems that model the brutality of city fighting ?
    There has been mention of the use of drones as well as snipers, booby traps and ‘human shields’.

    #1356616

    buggeroff
    15230xp
    Cult of Games Member

    @suetoniuspaullinus same here, looking for some good plastics with a good selection of weapon options. Did get some project Z spec ops but now they’re very hard to find

     

    #1356629

    grimwolfuk
    10506xp
    Cult of Games Member

    I think warlord might have dropped project z might find them on ebay

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