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Lore vs. Game

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This topic contains 20 replies, has 8 voices, and was last updated by  sundancer 2 years, 6 months ago.

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  • #1721820

    limburger
    21775xp
    Cult of Games Member

    @wolfie65 that’s why you wouldn’t play such a scene in a rpg with miniatures …

    @onlyonepinman that’s exactly why I’m trying to find a new game where lore and game/armylists are more in sync.
    I think GW painted itself into a corner by the powercreep that’s been going on since day 1 of the system.

    And I suspect the fanboys would riot if they ever dared to do a full reset of the faction/unit balance. The 8th edition lore would have been the perfect opportunity, but (again) they chose the short term sale of new models over long term balance. At least I’d like to imagine that if the new ‘Primaris’ version of spacemarines were limited (and possibly not even allowed for some chapters … ) we’d be seeing a game that would be closer to the lore as written because that suggests that turning a spacemarine into a primaris was dangerous.

    #1721884

    wolfie65
    Participant
    1240xp

    Can’t wait for Super-Primaris Marines……

    If the fanboys didn’t riot when Nomad Investments, (code name: ‘Games Workshop’) destroyed WHFB via AoS, they’re not going to. They’re stuck in the rut of no escape. Back in the 00s, I tried for years to get people interested in other game systems, Fantasy Warriors, Flintloque, Slaughterloo, Fairy Meat, Erin, all very good games in my opinion, going as far as offering to provide them with rules copied by myself and letting them use whatever minis they already had – with little to no success. The only system anyone would touch that wasn’t either WHFB, 40K  or GW’s Peter Jackson LotR was Magic – The Gathering and, for a few months, the Harry Potter  CCG.

    Today, gaming in my area is basically dead, the 40K  group have abandoned the only game store worth going to because they don’t want to sit there with diapers over their pie holes and the only ones left are the local senior citizen historical gaming group playing Bolt Action and a few die-hard Magic players.

    #1721899

    limburger
    21775xp
    Cult of Games Member

    The problem as I see it is that GW’s advertising and overall level of presentation is in a league of its own.
    Yes, there are competing systems out there that are better.
    And those aren’t as impossible to acquire as they used to be.
    However they still lack the polish that GW’s output has.

    And on top of that people have become used with GW’s endless production cycle which gives them new shiny things to look at every week.

    Most competitors can’t match them in that, which makes the systems they produce look like they are ‘dead’ / ‘abandoned’ as they don’t have any sexy updates for months. Mantic is a perfect example. They release Deadzone, there is a short burst of activity pre and post launch as the new stuff gets mentioned … and then there is radio silence. Armada has been an exception, but only because the game was so new that not all factions were ready at release. I suspect Firefight will be similar to Deadzone.

    Meanwhile GW has announced yet another expansion for Killteam, because they didn’t give the players everything in the core rules.

    @wolfie65 there was a short exodus of ‘fans’ into 9th Age … but overall you are correct. The AoS release did not cause enough people to abandon GW. Quite the opposite as GW managed to make it into something that people wanted to play. It’s not quite on the same level as 40k, but it sure as heck is bigger than WFB was at that point in time.

    It will be interesting to see the response to the new old world game that they’re tinkering with, although I am not expecting a game that has mechanics matching the lore … That simply isn’t what GW does. They sell minis with games attached.

    #1722154

    odinsgrandson
    Participant
    4288xp

    The AoS release did cause quite a few gamers to abandon WFB/AoS. That seemed to hold up until they released the General’s Handbook and had the rest of the rules set for actually playing a game with any semblance of balance to it.

    During GW’s slump years, Warmachine, Malifeaux and Infinity all sprang up and did decently for themselves. The excitement for those games seems lessened since GW got their act together.

    Currently, my local stores do Marvel Crisis Protocol and some Warmachine.

    #1722175

    limburger
    21775xp
    Cult of Games Member

    I’d say the AoS release opened people’s eyes to competing products.
    There were too few left to actually run away 😉

    #1756257

    sundancer
    43074xp
    Cult of Games Member

    Spam bot alert!

    please review that users rinrinvnk00  posting history!

    @tgu3 @nakchak

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